pub struct CascadeInputs {
    pub rules: Option<StrongRuleNode>,
    pub visited_rules: Option<StrongRuleNode>,
    pub flags: ComputedValueFlags,
}
Expand description

The structure holds various intermediate inputs that are eventually used by by the cascade.

The matching and cascading process stores them in this format temporarily within the CurrentElementInfo. At the end of the cascade, they are folded down into the main ComputedValues to reduce memory usage per element while still remaining accessible.

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§rules: Option<StrongRuleNode>

The rule node representing the ordered list of rules matched for this node.

§visited_rules: Option<StrongRuleNode>

The rule node representing the ordered list of rules matched for this node if visited, only computed if there’s a relevant link for this element. A element’s “relevant link” is the element being matched if it is a link or the nearest ancestor link.

§flags: ComputedValueFlags

The set of flags from container queries that we need for invalidation.

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impl CascadeInputs

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pub fn new_from_style(style: &ComputedValues) -> Self

Construct inputs from previous cascade results, if any.

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impl Clone for CascadeInputs

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fn clone(&self) -> CascadeInputs

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CascadeInputs

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CascadeInputs

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fn default() -> CascadeInputs

Returns the “default value” for a type. Read more

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Convert
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Convert
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const ALIGN: usize = _

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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type Output = T

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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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