pub struct DataDeviceManagerState {
manager: WlDataDeviceManager,
}Fields§
§manager: WlDataDeviceManagerImplementations§
Source§impl DataDeviceManagerState
impl DataDeviceManagerState
pub fn bind<State>( globals: &GlobalList, qh: &QueueHandle<State>, ) -> Result<Self, BindError>
pub fn data_device_manager(&self) -> &WlDataDeviceManager
Sourcepub fn create_copy_paste_source<D, T: ToString>(
&self,
qh: &QueueHandle<D>,
mime_types: impl IntoIterator<Item = T>,
) -> CopyPasteSource
pub fn create_copy_paste_source<D, T: ToString>( &self, qh: &QueueHandle<D>, mime_types: impl IntoIterator<Item = T>, ) -> CopyPasteSource
creates a data source for copy paste
Sourcepub fn create_drag_and_drop_source<D, T: ToString>(
&self,
qh: &QueueHandle<D>,
mime_types: impl IntoIterator<Item = T>,
dnd_actions: DndAction,
) -> DragSource
pub fn create_drag_and_drop_source<D, T: ToString>( &self, qh: &QueueHandle<D>, mime_types: impl IntoIterator<Item = T>, dnd_actions: DndAction, ) -> DragSource
creates a data source for drag and drop
Sourcefn create_data_source<D, T: ToString>(
&self,
qh: &QueueHandle<D>,
mime_types: impl IntoIterator<Item = T>,
dnd_actions: Option<DndAction>,
) -> WlDataSource
fn create_data_source<D, T: ToString>( &self, qh: &QueueHandle<D>, mime_types: impl IntoIterator<Item = T>, dnd_actions: Option<DndAction>, ) -> WlDataSource
creates a data source
Sourcepub fn get_data_device<D>(
&self,
qh: &QueueHandle<D>,
seat: &WlSeat,
) -> DataDevice
pub fn get_data_device<D>( &self, qh: &QueueHandle<D>, seat: &WlSeat, ) -> DataDevice
create a new data device for a given seat
Trait Implementations§
Source§impl Debug for DataDeviceManagerState
impl Debug for DataDeviceManagerState
Source§impl<D> Dispatch<WlDataDevice, DataDeviceData, D> for DataDeviceManagerStatewhere
D: Dispatch<WlDataDevice, DataDeviceData> + Dispatch<WlDataOffer, DataOfferData> + DataDeviceHandler + DataOfferHandler + 'static,
impl<D> Dispatch<WlDataDevice, DataDeviceData, D> for DataDeviceManagerStatewhere
D: Dispatch<WlDataDevice, DataDeviceData> + Dispatch<WlDataOffer, DataOfferData> + DataDeviceHandler + DataOfferHandler + 'static,
Source§fn event_created_child(
opcode: u16,
qhandle: &QueueHandle<D>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, qhandle: &QueueHandle<D>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
Source§fn event(
state: &mut D,
data_device: &WlDataDevice,
event: Event,
data: &DataDeviceData,
conn: &Connection,
qh: &QueueHandle<D>,
)
fn event( state: &mut D, data_device: &WlDataDevice, event: Event, data: &DataDeviceData, conn: &Connection, qh: &QueueHandle<D>, )
Called when an event from the server is processed Read more
Source§impl<D> Dispatch<WlDataDeviceManager, GlobalData, D> for DataDeviceManagerState
impl<D> Dispatch<WlDataDeviceManager, GlobalData, D> for DataDeviceManagerState
Source§fn event(
_state: &mut D,
_proxy: &WlDataDeviceManager,
_event: <WlDataDeviceManager as Proxy>::Event,
_data: &GlobalData,
_conn: &Connection,
_qhandle: &QueueHandle<D>,
)
fn event( _state: &mut D, _proxy: &WlDataDeviceManager, _event: <WlDataDeviceManager as Proxy>::Event, _data: &GlobalData, _conn: &Connection, _qhandle: &QueueHandle<D>, )
Called when an event from the server is processed Read more
Source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
Source§impl<D> Dispatch<WlDataOffer, DataOfferData, D> for DataDeviceManagerState
impl<D> Dispatch<WlDataOffer, DataOfferData, D> for DataDeviceManagerState
Source§fn event(
state: &mut D,
_offer: &WlDataOffer,
event: <WlDataOffer as Proxy>::Event,
data: &DataOfferData,
conn: &Connection,
qh: &QueueHandle<D>,
)
fn event( state: &mut D, _offer: &WlDataOffer, event: <WlDataOffer as Proxy>::Event, data: &DataOfferData, conn: &Connection, qh: &QueueHandle<D>, )
Called when an event from the server is processed Read more
Source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
Source§impl<D, U> Dispatch<WlDataSource, U, D> for DataDeviceManagerState
impl<D, U> Dispatch<WlDataSource, U, D> for DataDeviceManagerState
Source§fn event(
state: &mut D,
source: &WlDataSource,
event: <WlDataSource as Proxy>::Event,
_data: &U,
conn: &Connection,
qh: &QueueHandle<D>,
)
fn event( state: &mut D, source: &WlDataSource, event: <WlDataSource as Proxy>::Event, _data: &U, conn: &Connection, qh: &QueueHandle<D>, )
Called when an event from the server is processed Read more
Source§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
Source§impl ProvidesBoundGlobal<WlDataDeviceManager, 3> for DataDeviceManagerState
impl ProvidesBoundGlobal<WlDataDeviceManager, 3> for DataDeviceManagerState
fn bound_global(&self) -> Result<WlDataDeviceManager, GlobalError>
fn with_min_version(&self, version: u32) -> Result<I, GlobalError>
Auto Trait Implementations§
impl Freeze for DataDeviceManagerState
impl !RefUnwindSafe for DataDeviceManagerState
impl Send for DataDeviceManagerState
impl Sync for DataDeviceManagerState
impl Unpin for DataDeviceManagerState
impl UnsafeUnpin for DataDeviceManagerState
impl !UnwindSafe for DataDeviceManagerState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.