Struct servo_media_audio::panner_node::PannerNode

source ·
pub(crate) struct PannerNode {
Show 16 fields channel_info: ChannelInfo, panning_model: PanningModel, distance_model: DistanceModel, position_x: Param, position_y: Param, position_z: Param, orientation_x: Param, orientation_y: Param, orientation_z: Param, ref_distance: f64, max_distance: f64, rolloff_factor: f64, cone_inner_angle: f64, cone_outer_angle: f64, cone_outer_gain: f64, listener_data: Option<Block>,
}

Fields§

§channel_info: ChannelInfo§panning_model: PanningModel§distance_model: DistanceModel§position_x: Param§position_y: Param§position_z: Param§orientation_x: Param§orientation_y: Param§orientation_z: Param§ref_distance: f64§max_distance: f64§rolloff_factor: f64§cone_inner_angle: f64§cone_outer_angle: f64§cone_outer_gain: f64§listener_data: Option<Block>

Implementations§

source§

impl PannerNode

source

pub fn new(options: PannerNodeOptions, channel_info: ChannelInfo) -> Self

source

pub fn update_parameters(&mut self, info: &BlockInfo, tick: Tick) -> bool

source

fn azimuth_elevation_distance( &self, listener: (Vector3D<f32>, Vector3D<f32>, Vector3D<f32>), ) -> (f32, f32, f64)

Computes azimuth, elevation, and distance of source with respect to a given AudioListener’s position, forward, and up vectors in degrees

https://webaudio.github.io/web-audio-api/#azimuth-elevation https://webaudio.github.io/web-audio-api/#Spatialization-distance-effects

source

fn cone_gain( &self, listener: (Vector3D<f32>, Vector3D<f32>, Vector3D<f32>), ) -> f64

https://webaudio.github.io/web-audio-api/#Spatialization-sound-cones

source

fn linear_distance(&self, distance: f64, rolloff_factor: f64) -> f64

source

fn inverse_distance(&self, distance: f64, rolloff_factor: f64) -> f64

source

fn exponential_distance(&self, distance: f64, rolloff_factor: f64) -> f64

source

fn distance_gain_fn(&self) -> fn(_: &Self, _: f64, _: f64) -> f64

Trait Implementations§

source§

impl AudioNodeCommon for PannerNode

source§

impl AudioNodeEngine for PannerNode

source§

fn node_type(&self) -> AudioNodeType

source§

fn process(&mut self, inputs: Chunk, info: &BlockInfo) -> Chunk

source§

fn input_count(&self) -> u32

source§

fn get_param(&mut self, id: ParamType) -> &mut Param

source§

fn set_listenerdata(&mut self, data: Block)

source§

fn message_specific(&mut self, message: AudioNodeMessage, _sample_rate: f32)

Messages specific to this node
source§

fn message(&mut self, msg: AudioNodeMessage, sample_rate: f32)

source§

fn output_count(&self) -> u32

source§

fn channel_count(&self) -> u8

Number of input channels for each input port
source§

fn channel_count_mode(&self) -> ChannelCountMode

source§

fn channel_interpretation(&self) -> ChannelInterpretation

source§

fn set_channel_interpretation(&mut self, i: ChannelInterpretation)

source§

fn set_channel_count(&mut self, c: u8)

source§

fn set_channel_count_mode(&mut self, m: ChannelCountMode)

source§

fn destination_data(&mut self) -> Option<Chunk>

If we’re the destination node, extract the contained data

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.