Struct servo_media_audio::oscillator_node::OscillatorNode
source · pub(crate) struct OscillatorNode {
channel_info: ChannelInfo,
oscillator_type: OscillatorType,
frequency: Param,
detune: Param,
phase: f64,
start_at: Option<Tick>,
stop_at: Option<Tick>,
onended_callback: Option<OnEndedCallback>,
}
Fields§
§channel_info: ChannelInfo
§oscillator_type: OscillatorType
§frequency: Param
§detune: Param
§phase: f64
§start_at: Option<Tick>
Time at which the source should start playing.
stop_at: Option<Tick>
Time at which the source should stop playing.
onended_callback: Option<OnEndedCallback>
The ended event callback.
Implementations§
source§impl OscillatorNode
impl OscillatorNode
fn should_play_at(&mut self, tick: Tick) -> ShouldPlay
fn start(&mut self, tick: Tick) -> bool
fn stop(&mut self, tick: Tick) -> bool
fn maybe_trigger_onended_callback(&mut self)
fn handle_source_node_message( &mut self, message: AudioScheduledSourceNodeMessage, sample_rate: f32, )
source§impl OscillatorNode
impl OscillatorNode
pub fn new(options: OscillatorNodeOptions, channel_info: ChannelInfo) -> Self
pub fn update_parameters(&mut self, info: &BlockInfo, tick: Tick) -> bool
fn handle_oscillator_message( &mut self, message: OscillatorNodeMessage, _sample_rate: f32, )
Trait Implementations§
source§impl AudioNodeCommon for OscillatorNode
impl AudioNodeCommon for OscillatorNode
fn channel_info(&self) -> &ChannelInfo
fn channel_info_mut(&mut self) -> &mut ChannelInfo
source§impl AudioNodeEngine for OscillatorNode
impl AudioNodeEngine for OscillatorNode
fn node_type(&self) -> AudioNodeType
fn process(&mut self, inputs: Chunk, info: &BlockInfo) -> Chunk
fn input_count(&self) -> u32
fn get_param(&mut self, id: ParamType) -> &mut Param
source§fn message_specific(&mut self, msg: AudioNodeMessage, sample_rate: f32)
fn message_specific(&mut self, msg: AudioNodeMessage, sample_rate: f32)
Messages specific to this node
fn message(&mut self, msg: AudioNodeMessage, sample_rate: f32)
fn output_count(&self) -> u32
source§fn channel_count(&self) -> u8
fn channel_count(&self) -> u8
Number of input channels for each input port
fn channel_count_mode(&self) -> ChannelCountMode
fn channel_interpretation(&self) -> ChannelInterpretation
fn set_channel_interpretation(&mut self, i: ChannelInterpretation)
fn set_channel_count(&mut self, c: u8)
fn set_channel_count_mode(&mut self, m: ChannelCountMode)
source§fn destination_data(&mut self) -> Option<Chunk>
fn destination_data(&mut self) -> Option<Chunk>
If we’re the destination node, extract the contained data
fn set_listenerdata(&mut self, _: Block)
Auto Trait Implementations§
impl Freeze for OscillatorNode
impl !RefUnwindSafe for OscillatorNode
impl Send for OscillatorNode
impl !Sync for OscillatorNode
impl Unpin for OscillatorNode
impl !UnwindSafe for OscillatorNode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more