servo_media_audio::constant_source_node

Struct ConstantSourceNode

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pub(crate) struct ConstantSourceNode {
    channel_info: ChannelInfo,
    offset: Param,
    start_at: Option<Tick>,
    stop_at: Option<Tick>,
    onended_callback: Option<OnEndedCallback>,
}

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§channel_info: ChannelInfo§offset: Param§start_at: Option<Tick>§stop_at: Option<Tick>§onended_callback: Option<OnEndedCallback>

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impl ConstantSourceNode

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fn should_play_at(&mut self, tick: Tick) -> ShouldPlay

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fn start(&mut self, tick: Tick) -> bool

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fn stop(&mut self, tick: Tick) -> bool

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fn maybe_trigger_onended_callback(&mut self)

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fn handle_source_node_message( &mut self, message: AudioScheduledSourceNodeMessage, sample_rate: f32, )

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impl ConstantSourceNode

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pub fn new( options: ConstantSourceNodeOptions, channel_info: ChannelInfo, ) -> Self

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pub fn update_parameters(&mut self, info: &BlockInfo, tick: Tick) -> bool

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impl AudioNodeCommon for ConstantSourceNode

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impl AudioNodeEngine for ConstantSourceNode

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fn node_type(&self) -> AudioNodeType

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fn process(&mut self, inputs: Chunk, info: &BlockInfo) -> Chunk

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fn input_count(&self) -> u32

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fn get_param(&mut self, id: ParamType) -> &mut Param

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fn message_specific(&mut self, msg: AudioNodeMessage, sample_rate: f32)

Messages specific to this node
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fn message(&mut self, msg: AudioNodeMessage, sample_rate: f32)

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fn output_count(&self) -> u32

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fn channel_count(&self) -> u8

Number of input channels for each input port
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fn channel_count_mode(&self) -> ChannelCountMode

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fn channel_interpretation(&self) -> ChannelInterpretation

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fn set_channel_interpretation(&mut self, i: ChannelInterpretation)

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fn set_channel_count(&mut self, c: u8)

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fn set_channel_count_mode(&mut self, m: ChannelCountMode)

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fn destination_data(&mut self) -> Option<Chunk>

If we’re the destination node, extract the contained data
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fn set_listenerdata(&mut self, _: Block)

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