pub enum CanvasCommand {
Show 19 variants
Recreate(Option<Size2D<u64>>),
Destroy,
SetImageKey(ImageKey),
DrawImage(SharedSnapshot, Rect<f64>, Rect<f64>, bool, ShadowOptions, CompositionOptions, Transform2D<f64>),
DrawEmptyImage(Size2D<u32>, Rect<f64>, Rect<f64>, ShadowOptions, CompositionOptions, Transform2D<f64>),
DrawImageInOther(CanvasId, Rect<f64>, Rect<f64>, bool, ShadowOptions, CompositionOptions, Transform2D<f64>),
ClearRect(Rect<f32>, Transform2D<f64>),
ClipPath(Path, FillRule, Transform2D<f64>),
PopClips(usize),
FillPath(FillOrStrokeStyle, Path, FillRule, ShadowOptions, CompositionOptions, Transform2D<f64>),
FillText(Rect<f64>, Vec<TextRun>, FillOrStrokeStyle, ShadowOptions, CompositionOptions, Transform2D<f64>),
StrokeText(Rect<f64>, Vec<TextRun>, FillOrStrokeStyle, LineOptions, ShadowOptions, CompositionOptions, Transform2D<f64>),
FillRect(Rect<f32>, FillOrStrokeStyle, ShadowOptions, CompositionOptions, Transform2D<f64>),
GetImageData(Option<Rect<u32>>, GenericSender<SharedSnapshot>),
PutImageData(Rect<u32>, SharedSnapshot),
StrokeRect(Rect<f32>, FillOrStrokeStyle, LineOptions, ShadowOptions, CompositionOptions, Transform2D<f64>),
StrokePath(Path, FillOrStrokeStyle, LineOptions, ShadowOptions, CompositionOptions, Transform2D<f64>),
UpdateImage(Option<Epoch>),
ProcessBatchMessages(Vec<CanvasCommand>),
}Variants§
Recreate(Option<Size2D<u64>>)
This is used for resizing (when size is provided) or just clearing the canvas (when size is None).
Destroy
Destroy the canvas (its id will be invalidated).
SetImageKey(ImageKey)
DrawImage(SharedSnapshot, Rect<f64>, Rect<f64>, bool, ShadowOptions, CompositionOptions, Transform2D<f64>)
DrawEmptyImage(Size2D<u32>, Rect<f64>, Rect<f64>, ShadowOptions, CompositionOptions, Transform2D<f64>)
DrawImageInOther(CanvasId, Rect<f64>, Rect<f64>, bool, ShadowOptions, CompositionOptions, Transform2D<f64>)
ClearRect(Rect<f32>, Transform2D<f64>)
ClipPath(Path, FillRule, Transform2D<f64>)
PopClips(usize)
FillPath(FillOrStrokeStyle, Path, FillRule, ShadowOptions, CompositionOptions, Transform2D<f64>)
FillText(Rect<f64>, Vec<TextRun>, FillOrStrokeStyle, ShadowOptions, CompositionOptions, Transform2D<f64>)
StrokeText(Rect<f64>, Vec<TextRun>, FillOrStrokeStyle, LineOptions, ShadowOptions, CompositionOptions, Transform2D<f64>)
FillRect(Rect<f32>, FillOrStrokeStyle, ShadowOptions, CompositionOptions, Transform2D<f64>)
GetImageData(Option<Rect<u32>>, GenericSender<SharedSnapshot>)
PutImageData(Rect<u32>, SharedSnapshot)
StrokeRect(Rect<f32>, FillOrStrokeStyle, LineOptions, ShadowOptions, CompositionOptions, Transform2D<f64>)
StrokePath(Path, FillOrStrokeStyle, LineOptions, ShadowOptions, CompositionOptions, Transform2D<f64>)
UpdateImage(Option<Epoch>)
ProcessBatchMessages(Vec<CanvasCommand>)
Trait Implementations§
Source§impl Debug for CanvasCommand
impl Debug for CanvasCommand
Source§impl<'de> Deserialize<'de> for CanvasCommand
impl<'de> Deserialize<'de> for CanvasCommand
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for CanvasCommand
impl Display for CanvasCommand
Auto Trait Implementations§
impl Freeze for CanvasCommand
impl RefUnwindSafe for CanvasCommand
impl Send for CanvasCommand
impl Sync for CanvasCommand
impl Unpin for CanvasCommand
impl UnsafeUnpin for CanvasCommand
impl UnwindSafe for CanvasCommand
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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