GlWindow

Trait GlWindow 

Source
pub trait GlWindow {
    // Required methods
    fn get_render_target(
        &self,
        device: &mut Device<Device<Device, Device>, Device>,
        context: &mut Context<Device<Device, Device>, Device>,
    ) -> GlWindowRenderTarget;
    fn get_rotation(&self) -> Rotation3D<f32, UnknownUnit, UnknownUnit>;
    fn get_translation(&self) -> Vector3D<f32, UnknownUnit>;
    fn display_handle(&self) -> DisplayHandle<'_>;

    // Provided method
    fn get_mode(&self) -> GlWindowMode { ... }
}

Required Methods§

Provided Methods§

Implementors§