pub type ApiRigidTransform = RigidTransform3D<f32, ApiSpace, ApiSpace>;
Aliased Type§
struct ApiRigidTransform {
pub rotation: Rotation3D<f32, ApiSpace, ApiSpace>,
pub translation: Vector3D<f32, ApiSpace>,
}
Fields§
§rotation: Rotation3D<f32, ApiSpace, ApiSpace>
§translation: Vector3D<f32, ApiSpace>