#[repr(C)]pub(crate) struct DOMMatrixReadOnly {
reflector_: Reflector,
matrix: DomRefCell<Transform3D<f64>>,
is2D: Cell<bool>,
}
Fields§
§reflector_: Reflector
§matrix: DomRefCell<Transform3D<f64>>
§is2D: Cell<bool>
Implementations§
Source§impl DOMMatrixReadOnly
impl DOMMatrixReadOnly
fn __assert_parent_type(&self)
§impl DOMMatrixReadOnly
impl DOMMatrixReadOnly
pub(crate) fn type_id(&self) -> &'static DOMMatrixReadOnlyTypeId
Source§impl DOMMatrixReadOnly
impl DOMMatrixReadOnly
pub(crate) fn new( global: &GlobalScope, is2D: bool, matrix: Transform3D<f64>, can_gc: CanGc, ) -> DomRoot<Self>
fn new_with_proto( global: &GlobalScope, proto: Option<HandleObject<'_>>, is2D: bool, matrix: Transform3D<f64>, can_gc: CanGc, ) -> DomRoot<Self>
pub(crate) fn new_inherited(is2D: bool, matrix: Transform3D<f64>) -> Self
pub(crate) fn matrix(&self) -> Ref<'_, Transform3D<f64>>
pub(crate) fn is2D(&self) -> bool
pub(crate) fn set_m11(&self, value: f64)
pub(crate) fn set_m12(&self, value: f64)
pub(crate) fn set_m13(&self, value: f64)
pub(crate) fn set_m14(&self, value: f64)
pub(crate) fn set_m21(&self, value: f64)
pub(crate) fn set_m22(&self, value: f64)
pub(crate) fn set_m23(&self, value: f64)
pub(crate) fn set_m24(&self, value: f64)
pub(crate) fn set_m31(&self, value: f64)
pub(crate) fn set_m32(&self, value: f64)
pub(crate) fn set_m33(&self, value: f64)
pub(crate) fn set_m34(&self, value: f64)
pub(crate) fn set_m41(&self, value: f64)
pub(crate) fn set_m42(&self, value: f64)
pub(crate) fn set_m43(&self, value: f64)
pub(crate) fn set_m44(&self, value: f64)
pub(crate) fn multiply_self(&self, other: &DOMMatrixInit) -> Fallible<()>
pub(crate) fn pre_multiply_self(&self, other: &DOMMatrixInit) -> Fallible<()>
pub(crate) fn translate_self(&self, tx: f64, ty: f64, tz: f64)
pub(crate) fn scale_self( &self, scaleX: f64, scaleY: Option<f64>, scaleZ: f64, originX: f64, originY: f64, originZ: f64, )
pub(crate) fn scale_3d_self( &self, scale: f64, originX: f64, originY: f64, originZ: f64, )
pub(crate) fn rotate_self( &self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>, )
pub(crate) fn rotate_from_vector_self(&self, x: f64, y: f64)
pub(crate) fn rotate_axis_angle_self(&self, x: f64, y: f64, z: f64, angle: f64)
pub(crate) fn skew_x_self(&self, sx: f64)
pub(crate) fn skew_y_self(&self, sy: f64)
pub(crate) fn invert_self(&self)
Trait Implementations§
§impl Castable for DOMMatrixReadOnly
impl Castable for DOMMatrixReadOnly
Source§impl DOMMatrixReadOnlyMethods<DomTypeHolder> for DOMMatrixReadOnly
impl DOMMatrixReadOnlyMethods<DomTypeHolder> for DOMMatrixReadOnly
fn Constructor( global: &GlobalScope, proto: Option<HandleObject<'_>>, can_gc: CanGc, init: Option<StringOrUnrestrictedDoubleSequence>, ) -> Fallible<DomRoot<Self>>
fn FromMatrix( global: &GlobalScope, other: &DOMMatrixInit, can_gc: CanGc, ) -> Fallible<DomRoot<Self>>
fn FromFloat32Array( global: &GlobalScope, array: CustomAutoRooterGuard<'_, Float32Array>, can_gc: CanGc, ) -> Fallible<DomRoot<DOMMatrixReadOnly>>
fn FromFloat64Array( global: &GlobalScope, array: CustomAutoRooterGuard<'_, Float64Array>, can_gc: CanGc, ) -> Fallible<DomRoot<DOMMatrixReadOnly>>
fn M11(&self) -> f64
fn M12(&self) -> f64
fn M13(&self) -> f64
fn M14(&self) -> f64
fn M21(&self) -> f64
fn M22(&self) -> f64
fn M23(&self) -> f64
fn M24(&self) -> f64
fn M31(&self) -> f64
fn M32(&self) -> f64
fn M33(&self) -> f64
fn M34(&self) -> f64
fn M41(&self) -> f64
fn M42(&self) -> f64
fn M43(&self) -> f64
fn M44(&self) -> f64
fn A(&self) -> f64
fn B(&self) -> f64
fn C(&self) -> f64
fn D(&self) -> f64
fn E(&self) -> f64
fn F(&self) -> f64
fn Is2D(&self) -> bool
fn IsIdentity(&self) -> bool
fn Translate( &self, tx: f64, ty: f64, tz: f64, can_gc: CanGc, ) -> DomRoot<DOMMatrix>
fn Scale( &self, scaleX: f64, scaleY: Option<f64>, scaleZ: f64, originX: f64, originY: f64, originZ: f64, can_gc: CanGc, ) -> DomRoot<DOMMatrix>
fn ScaleNonUniform( &self, scaleX: f64, scaleY: f64, can_gc: CanGc, ) -> DomRoot<DOMMatrix>
fn Scale3d( &self, scale: f64, originX: f64, originY: f64, originZ: f64, can_gc: CanGc, ) -> DomRoot<DOMMatrix>
fn Rotate( &self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>, can_gc: CanGc, ) -> DomRoot<DOMMatrix>
fn RotateFromVector(&self, x: f64, y: f64, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn RotateAxisAngle( &self, x: f64, y: f64, z: f64, angle: f64, can_gc: CanGc, ) -> DomRoot<DOMMatrix>
fn SkewX(&self, sx: f64, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn SkewY(&self, sy: f64, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn Multiply( &self, other: &DOMMatrixInit, can_gc: CanGc, ) -> Fallible<DomRoot<DOMMatrix>>
fn FlipX(&self, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn FlipY(&self, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn Inverse(&self, can_gc: CanGc) -> DomRoot<DOMMatrix>
fn TransformPoint( &self, point: &DOMPointInit, can_gc: CanGc, ) -> DomRoot<DOMPoint>
fn ToFloat32Array(&self, cx: JSContext, can_gc: CanGc) -> Float32Array
fn ToFloat64Array(&self, cx: JSContext, can_gc: CanGc) -> Float64Array
fn Stringifier(&self) -> Fallible<DOMString>
Source§impl DomObject for DOMMatrixReadOnly
impl DomObject for DOMMatrixReadOnly
Source§impl DomObjectWrap<DomTypeHolder> for DOMMatrixReadOnly
impl DomObjectWrap<DomTypeHolder> for DOMMatrixReadOnly
Source§const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {script_bindings::codegen::GenericBindings::DOMMatrixReadOnlyBinding::Wrap::<dom::bindings::codegen::DomTypeHolder::DomTypeHolder> as for<'a, 'b> unsafe fn(script_bindings::script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::dommatrixreadonly::DOMMatrixReadOnly>, script_bindings::script_runtime::CanGc) -> script_bindings::root::Root<script_bindings::root::Dom<dom::dommatrixreadonly::DOMMatrixReadOnly>>}
const WRAP: unsafe fn(_: SafeJSContext, _: &GlobalScope, _: Option<HandleObject<'_>>, _: Box<Self>, _: CanGc) -> Root<Dom<Self>> = {script_bindings::codegen::GenericBindings::DOMMatrixReadOnlyBinding::Wrap::<dom::bindings::codegen::DomTypeHolder::DomTypeHolder> as for<'a, 'b> unsafe fn(script_bindings::script_runtime::JSContext, &'a dom::globalscope::GlobalScope, std::option::Option<js::rust::Handle<'b, *mut js::jsapi::JSObject>>, std::boxed::Box<dom::dommatrixreadonly::DOMMatrixReadOnly>, script_bindings::script_runtime::CanGc) -> script_bindings::root::Root<script_bindings::root::Dom<dom::dommatrixreadonly::DOMMatrixReadOnly>>}
Function pointer to the general wrap function type
Source§impl HasParent for DOMMatrixReadOnly
impl HasParent for DOMMatrixReadOnly
Source§impl IDLInterface for DOMMatrixReadOnly
impl IDLInterface for DOMMatrixReadOnly
Source§impl MallocSizeOf for DOMMatrixReadOnly
impl MallocSizeOf for DOMMatrixReadOnly
Source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
Source§impl MutDomObject for DOMMatrixReadOnly
impl MutDomObject for DOMMatrixReadOnly
Source§impl PartialEq for DOMMatrixReadOnly
impl PartialEq for DOMMatrixReadOnly
Source§impl Traceable for DOMMatrixReadOnly
impl Traceable for DOMMatrixReadOnly
impl DerivedFrom<DOMMatrixReadOnly> for DOMMatrix
impl DerivedFrom<DOMMatrixReadOnly> for DOMMatrixReadOnly
impl Eq for DOMMatrixReadOnly
Auto Trait Implementations§
impl !Freeze for DOMMatrixReadOnly
impl !RefUnwindSafe for DOMMatrixReadOnly
impl !Send for DOMMatrixReadOnly
impl !Sync for DOMMatrixReadOnly
impl Unpin for DOMMatrixReadOnly
impl UnwindSafe for DOMMatrixReadOnly
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<D, T> DomGlobalGeneric<D> for T
impl<D, T> DomGlobalGeneric<D> for T
Source§fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
fn global_(&self, realm: InRealm<'_>) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
Returns the [
GlobalScope
] of the realm that the DomObject
was created in. If this
object is a Node
, this will be different from it’s owning Document
if adopted by. For
Node
s it’s almost always better to use NodeTraits::owning_global
.Source§fn global(&self) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
fn global(&self) -> Root<Dom<<D as DomTypes>::GlobalScope>>where
Self: Sized,
Returns the [
GlobalScope
] of the realm that the DomObject
was created in. If this
object is a Node
, this will be different from it’s owning Document
if adopted by. For
Node
s it’s almost always better to use NodeTraits::owning_global
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