pub(crate) type GPUPrimitiveState = GPUPrimitiveState;Aliased Type§
pub(crate) struct GPUPrimitiveState {
pub clampDepth: bool,
pub cullMode: GPUCullMode,
pub frontFace: GPUFrontFace,
pub stripIndexFormat: Option<GPUIndexFormat>,
pub topology: GPUPrimitiveTopology,
}Fields§
§clampDepth: bool§cullMode: GPUCullMode§frontFace: GPUFrontFace§stripIndexFormat: Option<GPUIndexFormat>§topology: GPUPrimitiveTopology