script::dom::bindings::codegen::Bindings::WebGPUBinding

Type Alias GPUPrimitiveState

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pub(crate) type GPUPrimitiveState = GPUPrimitiveState;

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struct GPUPrimitiveState {
    pub clampDepth: bool,
    pub cullMode: GPUCullMode,
    pub frontFace: GPUFrontFace,
    pub stripIndexFormat: Option<GPUIndexFormat>,
    pub topology: GPUPrimitiveTopology,
}

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§clampDepth: bool§cullMode: GPUCullMode§frontFace: GPUFrontFace§stripIndexFormat: Option<GPUIndexFormat>§topology: GPUPrimitiveTopology

Implementations

Trait Implementations

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impl Default for GPUPrimitiveState

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fn default() -> GPUPrimitiveState

Returns the “default value” for a type. Read more
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impl FromJSValConvertible for GPUPrimitiveState

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type Config = ()

Optional configurable behaviour switch; use () for no configuration.
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unsafe fn from_jsval( cx: *mut JSContext, value: Handle<'_, Value>, _option: (), ) -> Result<ConversionResult<GPUPrimitiveState>, ()>

Convert val to type Self. Optional configuration of type T can be passed as the option argument. If it returns Err(()), a JSAPI exception is pending. If it returns Ok(Failure(reason)), there is no pending JSAPI exception.
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impl ToJSValConvertible for GPUPrimitiveState

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandle<'_, Value>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for GPUPrimitiveState

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.