pub(crate) type GPUPrimitiveState = GPUPrimitiveState;
Aliased Type§
struct GPUPrimitiveState {
pub clampDepth: bool,
pub cullMode: GPUCullMode,
pub frontFace: GPUFrontFace,
pub stripIndexFormat: Option<GPUIndexFormat>,
pub topology: GPUPrimitiveTopology,
}
Fields§
§clampDepth: bool
§cullMode: GPUCullMode
§frontFace: GPUFrontFace
§stripIndexFormat: Option<GPUIndexFormat>
§topology: GPUPrimitiveTopology
Implementations
Source§impl GPUPrimitiveState
impl GPUPrimitiveState
pub fn empty() -> GPUPrimitiveState
pub fn new( cx: JSContext, val: Handle<'_, Value>, ) -> Result<ConversionResult<GPUPrimitiveState>, ()>
Source§impl GPUPrimitiveState
impl GPUPrimitiveState
pub unsafe fn to_jsobject( &self, cx: *mut JSContext, obj: MutableHandle<'_, *mut JSObject>, )
Trait Implementations
Source§impl Default for GPUPrimitiveState
impl Default for GPUPrimitiveState
Source§fn default() -> GPUPrimitiveState
fn default() -> GPUPrimitiveState
Returns the “default value” for a type. Read more
Source§impl FromJSValConvertible for GPUPrimitiveState
impl FromJSValConvertible for GPUPrimitiveState
Source§unsafe fn from_jsval(
cx: *mut JSContext,
value: Handle<'_, Value>,
_option: (),
) -> Result<ConversionResult<GPUPrimitiveState>, ()>
unsafe fn from_jsval( cx: *mut JSContext, value: Handle<'_, Value>, _option: (), ) -> Result<ConversionResult<GPUPrimitiveState>, ()>
Convert
val
to type Self
.
Optional configuration of type T
can be passed as the option
argument.
If it returns Err(())
, a JSAPI exception is pending.
If it returns Ok(Failure(reason))
, there is no pending JSAPI exception.