pub(crate) type GPUPrimitiveState = GPUPrimitiveState;
Aliased Type§
pub(crate) struct GPUPrimitiveState {
pub clampDepth: bool,
pub cullMode: GPUCullMode,
pub frontFace: GPUFrontFace,
pub stripIndexFormat: Option<GPUIndexFormat>,
pub topology: GPUPrimitiveTopology,
}
Fields§
§clampDepth: bool
§cullMode: GPUCullMode
§frontFace: GPUFrontFace
§stripIndexFormat: Option<GPUIndexFormat>
§topology: GPUPrimitiveTopology