script::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding

Type Alias WebGLContextAttributes

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pub(crate) type WebGLContextAttributes = WebGLContextAttributes;

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struct WebGLContextAttributes {
    pub alpha: bool,
    pub antialias: bool,
    pub depth: bool,
    pub failIfMajorPerformanceCaveat: bool,
    pub preferLowPowerToHighPerformance: bool,
    pub premultipliedAlpha: bool,
    pub preserveDrawingBuffer: bool,
    pub stencil: bool,
}

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§alpha: bool§antialias: bool§depth: bool§failIfMajorPerformanceCaveat: bool§preferLowPowerToHighPerformance: bool§premultipliedAlpha: bool§preserveDrawingBuffer: bool§stencil: bool

Implementations

Trait Implementations

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impl Convert<GLContextAttributes> for WebGLContextAttributes

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impl Default for WebGLContextAttributes

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fn default() -> WebGLContextAttributes

Returns the “default value” for a type. Read more
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impl FromJSValConvertible for WebGLContextAttributes

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type Config = ()

Optional configurable behaviour switch; use () for no configuration.
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unsafe fn from_jsval( cx: *mut JSContext, value: Handle<'_, Value>, _option: (), ) -> Result<ConversionResult<WebGLContextAttributes>, ()>

Convert val to type Self. Optional configuration of type T can be passed as the option argument. If it returns Err(()), a JSAPI exception is pending. If it returns Ok(Failure(reason)), there is no pending JSAPI exception.
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impl ToJSValConvertible for WebGLContextAttributes

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unsafe fn to_jsval(&self, cx: *mut JSContext, rval: MutableHandle<'_, Value>)

Convert self to a JSVal. JSAPI failure causes a panic.
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impl Traceable for WebGLContextAttributes

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unsafe fn trace(&self, tracer: *mut JSTracer)

Trace self.