pub(crate) type WebGLContextAttributes = WebGLContextAttributes;
Aliased Type§
pub(crate) struct WebGLContextAttributes {
pub alpha: bool,
pub antialias: bool,
pub depth: bool,
pub failIfMajorPerformanceCaveat: bool,
pub preferLowPowerToHighPerformance: bool,
pub premultipliedAlpha: bool,
pub preserveDrawingBuffer: bool,
pub stencil: bool,
}
Fields§
§alpha: bool
§antialias: bool
§depth: bool
§failIfMajorPerformanceCaveat: bool
§preferLowPowerToHighPerformance: bool
§premultipliedAlpha: bool
§preserveDrawingBuffer: bool
§stencil: bool