pub(crate) type WebGLContextAttributes = WebGLContextAttributes;Aliased Type§
pub(crate) struct WebGLContextAttributes {
pub alpha: bool,
pub antialias: bool,
pub depth: bool,
pub failIfMajorPerformanceCaveat: bool,
pub preferLowPowerToHighPerformance: bool,
pub premultipliedAlpha: bool,
pub preserveDrawingBuffer: bool,
pub stencil: bool,
}Fields§
§alpha: bool§antialias: bool§depth: bool§failIfMajorPerformanceCaveat: bool§preferLowPowerToHighPerformance: bool§premultipliedAlpha: bool§preserveDrawingBuffer: bool§stencil: bool