Constantsยง
- ACTIVE_
ATTRIBUTES  - ACTIVE_
TEXTURE  - ACTIVE_
UNIFORMS  - ALIASED_
LINE_ WIDTH_ RANGE  - ALIASED_
POINT_ SIZE_ RANGE  - ALPHA
 - ALPHA_
BITS  - ALWAYS
 - ARRAY_
BUFFER  - ARRAY_
BUFFER_ BINDING  - ATTACHED_
SHADERS  - BACK
 - BLEND
 - BLEND_
COLOR  - BLEND_
DST_ ALPHA  - BLEND_
DST_ RGB  - BLEND_
EQUATION  - BLEND_
EQUATION_ ALPHA  - BLEND_
EQUATION_ RGB  - BLEND_
SRC_ ALPHA  - BLEND_
SRC_ RGB  - BLUE_
BITS  - BOOL
 - BOOL_
VEC2  - BOOL_
VEC3  - BOOL_
VEC4  - BROWSER_
DEFAULT_ WEBGL  - BUFFER_
SIZE  - BUFFER_
USAGE  - BYTE
 - CCW
 - CLAMP_
TO_ EDGE  - COLOR_
ATTACHMEN T0  - COLOR_
BUFFER_ BIT  - COLOR_
CLEAR_ VALUE  - COLOR_
WRITEMASK  - COMPILE_
STATUS  - COMPRESSED_
TEXTURE_ FORMATS  - CONSTANT_
ALPHA  - CONSTANT_
COLOR  - CONTEXT_
LOST_ WEBGL  - CULL_
FACE  - CULL_
FACE_ MODE  - CURRENT_
PROGRAM  - CURRENT_
VERTEX_ ATTRIB  - CW
 - DECR
 - DECR_
WRAP  - DELETE_
STATUS  - DEPTH_
ATTACHMENT  - DEPTH_
BITS  - DEPTH_
BUFFER_ BIT  - DEPTH_
CLEAR_ VALUE  - DEPTH_
COMPONENT  - DEPTH_
COMPONEN T16  - DEPTH_
FUNC  - DEPTH_
RANGE  - DEPTH_
STENCIL  - DEPTH_
STENCIL_ ATTACHMENT  - DEPTH_
TEST  - DEPTH_
WRITEMASK  - DITHER
 - DONT_
CARE  - DST_
ALPHA  - DST_
COLOR  - DYNAMIC_
DRAW  - ELEMENT_
ARRAY_ BUFFER  - ELEMENT_
ARRAY_ BUFFER_ BINDING  - EQUAL
 - FASTEST
 - FLOAT
 - FLOAT_
MAT2  - FLOAT_
MAT3  - FLOAT_
MAT4  - FLOAT_
VEC2  - FLOAT_
VEC3  - FLOAT_
VEC4  - FRAGMENT_
SHADER  - FRAMEBUFFER
 - FRAMEBUFFER_
ATTACHMENT_ OBJECT_ NAME  - FRAMEBUFFER_
ATTACHMENT_ OBJECT_ TYPE  - FRAMEBUFFER_
ATTACHMENT_ TEXTURE_ CUBE_ MAP_ FACE  - FRAMEBUFFER_
ATTACHMENT_ TEXTURE_ LEVEL  - FRAMEBUFFER_
BINDING  - FRAMEBUFFER_
COMPLETE  - FRAMEBUFFER_
INCOMPLETE_ ATTACHMENT  - FRAMEBUFFER_
INCOMPLETE_ DIMENSIONS  - FRAMEBUFFER_
INCOMPLETE_ MISSING_ ATTACHMENT  - FRAMEBUFFER_
UNSUPPORTED  - FRONT
 - FRONT_
AND_ BACK  - FRONT_
FACE  - FUNC_
ADD  - FUNC_
REVERSE_ SUBTRACT  - FUNC_
SUBTRACT  - GENERATE_
MIPMAP_ HINT  - GEQUAL
 - GREATER
 - GREEN_
BITS  - HIGH_
FLOAT  - HIGH_
INT  - IMPLEMENTATION_
COLOR_ READ_ FORMAT  - IMPLEMENTATION_
COLOR_ READ_ TYPE  - INCR
 - INCR_
WRAP  - INT
 - INT_
VEC2  - INT_
VEC3  - INT_
VEC4  - INVALID_
ENUM  - INVALID_
FRAMEBUFFER_ OPERATION  - INVALID_
OPERATION  - INVALID_
VALUE  - INVERT
 - KEEP
 - LEQUAL
 - LESS
 - LINEAR
 - LINEAR_
MIPMAP_ LINEAR  - LINEAR_
MIPMAP_ NEAREST  - LINES
 - LINE_
LOOP  - LINE_
STRIP  - LINE_
WIDTH  - LINK_
STATUS  - LOW_
FLOAT  - LOW_INT
 - LUMINANCE
 - LUMINANCE_
ALPHA  - MAX_
COMBINED_ TEXTURE_ IMAGE_ UNITS  - MAX_
CUBE_ MAP_ TEXTURE_ SIZE  - MAX_
FRAGMENT_ UNIFORM_ VECTORS  - MAX_
RENDERBUFFER_ SIZE  - MAX_
TEXTURE_ IMAGE_ UNITS  - MAX_
TEXTURE_ SIZE  - MAX_
VARYING_ VECTORS  - MAX_
VERTEX_ ATTRIBS  - MAX_
VERTEX_ TEXTURE_ IMAGE_ UNITS  - MAX_
VERTEX_ UNIFORM_ VECTORS  - MAX_
VIEWPORT_ DIMS  - MEDIUM_
FLOAT  - MEDIUM_
INT  - MIRRORED_
REPEAT  - NEAREST
 - NEAREST_
MIPMAP_ LINEAR  - NEAREST_
MIPMAP_ NEAREST  - NEVER
 - NICEST
 - NONE
 - NOTEQUAL
 - NO_
ERROR  - ONE
 - ONE_
MINUS_ CONSTANT_ ALPHA  - ONE_
MINUS_ CONSTANT_ COLOR  - ONE_
MINUS_ DST_ ALPHA  - ONE_
MINUS_ DST_ COLOR  - ONE_
MINUS_ SRC_ ALPHA  - ONE_
MINUS_ SRC_ COLOR  - OUT_
OF_ MEMORY  - PACK_
ALIGNMENT  - POINTS
 - POLYGON_
OFFSET_ FACTOR  - POLYGON_
OFFSET_ FILL  - POLYGON_
OFFSET_ UNITS  - RED_
BITS  - RENDERBUFFER
 - RENDERBUFFER_
ALPHA_ SIZE  - RENDERBUFFER_
BINDING  - RENDERBUFFER_
BLUE_ SIZE  - RENDERBUFFER_
DEPTH_ SIZE  - RENDERBUFFER_
GREEN_ SIZE  - RENDERBUFFER_
HEIGHT  - RENDERBUFFER_
INTERNAL_ FORMAT  - RENDERBUFFER_
RED_ SIZE  - RENDERBUFFER_
STENCIL_ SIZE  - RENDERBUFFER_
WIDTH  - RENDERER
 - REPEAT
 - REPLACE
 - RGB
 - RGB5_A1
 - RGB565
 - RGBA
 - RGBA4
 - SAMPLER_
2D  - SAMPLER_
CUBE  - SAMPLES
 - SAMPLE_
ALPHA_ TO_ COVERAGE  - SAMPLE_
BUFFERS  - SAMPLE_
COVERAGE  - SAMPLE_
COVERAGE_ INVERT  - SAMPLE_
COVERAGE_ VALUE  - SCISSOR_
BOX  - SCISSOR_
TEST  - SHADER_
TYPE  - SHADING_
LANGUAGE_ VERSION  - SHORT
 - SRC_
ALPHA  - SRC_
ALPHA_ SATURATE  - SRC_
COLOR  - STATIC_
DRAW  - STENCIL_
ATTACHMENT  - STENCIL_
BACK_ FAIL  - STENCIL_
BACK_ FUNC  - STENCIL_
BACK_ PASS_ DEPTH_ FAIL  - STENCIL_
BACK_ PASS_ DEPTH_ PASS  - STENCIL_
BACK_ REF  - STENCIL_
BACK_ VALUE_ MASK  - STENCIL_
BACK_ WRITEMASK  - STENCIL_
BITS  - STENCIL_
BUFFER_ BIT  - STENCIL_
CLEAR_ VALUE  - STENCIL_
FAIL  - STENCIL_
FUNC  - STENCIL_
INDE X8  - STENCIL_
PASS_ DEPTH_ FAIL  - STENCIL_
PASS_ DEPTH_ PASS  - STENCIL_
REF  - STENCIL_
TEST  - STENCIL_
VALUE_ MASK  - STENCIL_
WRITEMASK  - STREAM_
DRAW  - SUBPIXEL_
BITS  - TEXTURE
 - TEXTUR
E0  - TEXTUR
E1  - TEXTUR
E2  - TEXTUR
E3  - TEXTUR
E4  - TEXTUR
E5  - TEXTUR
E6  - TEXTUR
E7  - TEXTUR
E8  - TEXTUR
E9  - TEXTUR
E10  - TEXTUR
E11  - TEXTUR
E12  - TEXTUR
E13  - TEXTUR
E14  - TEXTUR
E15  - TEXTUR
E16  - TEXTUR
E17  - TEXTUR
E18  - TEXTUR
E19  - TEXTUR
E20  - TEXTUR
E21  - TEXTUR
E22  - TEXTUR
E23  - TEXTUR
E24  - TEXTUR
E25  - TEXTUR
E26  - TEXTUR
E27  - TEXTUR
E28  - TEXTUR
E29  - TEXTUR
E30  - TEXTUR
E31  - TEXTURE_
2D  - TEXTURE_
BINDING_ 2D  - TEXTURE_
BINDING_ CUBE_ MAP  - TEXTURE_
CUBE_ MAP  - TEXTURE_
CUBE_ MAP_ NEGATIVE_ X  - TEXTURE_
CUBE_ MAP_ NEGATIVE_ Y  - TEXTURE_
CUBE_ MAP_ NEGATIVE_ Z  - TEXTURE_
CUBE_ MAP_ POSITIVE_ X  - TEXTURE_
CUBE_ MAP_ POSITIVE_ Y  - TEXTURE_
CUBE_ MAP_ POSITIVE_ Z  - TEXTURE_
MAG_ FILTER  - TEXTURE_
MIN_ FILTER  - TEXTURE_
WRAP_ S  - TEXTURE_
WRAP_ T  - TRIANGLES
 - TRIANGLE_
FAN  - TRIANGLE_
STRIP  - UNPACK_
ALIGNMENT  - UNPACK_
COLORSPACE_ CONVERSION_ WEBGL  - UNPACK_
FLIP_ Y_ WEBGL  - UNPACK_
PREMULTIPLY_ ALPHA_ WEBGL  - UNSIGNED_
BYTE  - UNSIGNED_
INT  - UNSIGNED_
SHORT  - UNSIGNED_
SHORT_ 4_ 4_ 4_ 4  - UNSIGNED_
SHORT_ 5_ 5_ 5_ 1  - UNSIGNED_
SHORT_ 5_ 6_ 5  - VALIDATE_
STATUS  - VENDOR
 - VERSION
 - VERTEX_
ATTRIB_ ARRAY_ BUFFER_ BINDING  - VERTEX_
ATTRIB_ ARRAY_ ENABLED  - VERTEX_
ATTRIB_ ARRAY_ NORMALIZED  - VERTEX_
ATTRIB_ ARRAY_ POINTER  - VERTEX_
ATTRIB_ ARRAY_ SIZE  - VERTEX_
ATTRIB_ ARRAY_ STRIDE  - VERTEX_
ATTRIB_ ARRAY_ TYPE  - VERTEX_
SHADER  - VIEWPORT
 - ZERO