Module script::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContext_Binding
source · Modules
Constants
- sMethods 🔒
Statics
- Class 🔒
Traits
Functions
- Wrap⚠
- _finalize 🔒 ⚠
- _trace 🔒 ⚠
- activeTexture 🔒 ⚠
- attachShader 🔒 ⚠
- beginQuery 🔒 ⚠
- bindBuffer 🔒 ⚠
- bindBufferBase 🔒 ⚠
- bindBufferRange 🔒 ⚠
- bindFramebuffer 🔒 ⚠
- bindRenderbuffer 🔒 ⚠
- bindSampler 🔒 ⚠
- bindTexture 🔒 ⚠
- bindVertexArray 🔒 ⚠
- blendColor 🔒 ⚠
- blendEquation 🔒 ⚠
- blendFunc 🔒 ⚠
- bufferData 🔒 ⚠
- bufferSubData 🔒 ⚠
- clear 🔒 ⚠
- clearBufferfi 🔒 ⚠
- clearBufferfv 🔒 ⚠
- clearBufferiv 🔒 ⚠
- clearBufferuiv 🔒 ⚠
- clearColor 🔒 ⚠
- clearDepth 🔒 ⚠
- clearStencil 🔒 ⚠
- clientWaitSync 🔒 ⚠
- colorMask 🔒 ⚠
- compileShader 🔒 ⚠
- copyTexImage2D 🔒 ⚠
- createBuffer 🔒 ⚠
- createProgram 🔒 ⚠
- createQuery 🔒 ⚠
- createSampler 🔒 ⚠
- createShader 🔒 ⚠
- createTexture 🔒 ⚠
- cullFace 🔒 ⚠
- deleteBuffer 🔒 ⚠
- deleteProgram 🔒 ⚠
- deleteQuery 🔒 ⚠
- deleteSampler 🔒 ⚠
- deleteShader 🔒 ⚠
- deleteSync 🔒 ⚠
- deleteTexture 🔒 ⚠
- depthFunc 🔒 ⚠
- depthMask 🔒 ⚠
- depthRange 🔒 ⚠
- detachShader 🔒 ⚠
- disable 🔒 ⚠
- drawArrays 🔒 ⚠
- drawBuffers 🔒 ⚠
- drawElements 🔒 ⚠
- enable 🔒 ⚠
- endQuery 🔒 ⚠
- fenceSync 🔒 ⚠
- finish 🔒 ⚠
- flush 🔒 ⚠
- frontFace 🔒 ⚠
- generateMipmap 🔒 ⚠
- getActiveAttrib 🔒 ⚠
- getActiveUniform 🔒 ⚠
- getBufferSubData 🔒 ⚠
- getError 🔒 ⚠
- getExtension 🔒 ⚠
- getParameter 🔒 ⚠
- getQuery 🔒 ⚠
- getShaderInfoLog 🔒 ⚠
- getShaderSource 🔒 ⚠
- getSyncParameter 🔒 ⚠
- getTexParameter 🔒 ⚠
- getUniform 🔒 ⚠
- getVertexAttrib 🔒 ⚠
- get_canvas 🔒 ⚠
- hint 🔒 ⚠
- isBuffer 🔒 ⚠
- isContextLost 🔒 ⚠
- isEnabled 🔒 ⚠
- isFramebuffer 🔒 ⚠
- isProgram 🔒 ⚠
- isQuery 🔒 ⚠
- isRenderbuffer 🔒 ⚠
- isSampler 🔒 ⚠
- isShader 🔒 ⚠
- isSync 🔒 ⚠
- isTexture 🔒 ⚠
- isVertexArray 🔒 ⚠
- lineWidth 🔒 ⚠
- linkProgram 🔒 ⚠
- pixelStorei 🔒 ⚠
- polygonOffset 🔒 ⚠
- readBuffer 🔒 ⚠
- readPixels 🔒 ⚠
- sampleCoverage 🔒 ⚠
- scissor 🔒 ⚠
- shaderSource 🔒 ⚠
- stencilFunc 🔒 ⚠
- stencilMask 🔒 ⚠
- stencilOp 🔒 ⚠
- texImage2D 🔒 ⚠
- texParameterf 🔒 ⚠
- texParameteri 🔒 ⚠
- texStorage2D 🔒 ⚠
- texStorage3D 🔒 ⚠
- texSubImage2D 🔒 ⚠
- uniform1f 🔒 ⚠
- uniform1fv 🔒 ⚠
- uniform1i 🔒 ⚠
- uniform1iv 🔒 ⚠
- uniform1ui 🔒 ⚠
- uniform1uiv 🔒 ⚠
- uniform2f 🔒 ⚠
- uniform2fv 🔒 ⚠
- uniform2i 🔒 ⚠
- uniform2iv 🔒 ⚠
- uniform2ui 🔒 ⚠
- uniform2uiv 🔒 ⚠
- uniform3f 🔒 ⚠
- uniform3fv 🔒 ⚠
- uniform3i 🔒 ⚠
- uniform3iv 🔒 ⚠
- uniform3ui 🔒 ⚠
- uniform3uiv 🔒 ⚠
- uniform4f 🔒 ⚠
- uniform4fv 🔒 ⚠
- uniform4i 🔒 ⚠
- uniform4iv 🔒 ⚠
- uniform4ui 🔒 ⚠
- uniform4uiv 🔒 ⚠
- uniformMatrix2fv 🔒 ⚠
- uniformMatrix3fv 🔒 ⚠
- uniformMatrix4fv 🔒 ⚠
- useProgram 🔒 ⚠
- validateProgram 🔒 ⚠
- vertexAttrib1f 🔒 ⚠
- vertexAttrib1fv 🔒 ⚠
- vertexAttrib2f 🔒 ⚠
- vertexAttrib2fv 🔒 ⚠
- vertexAttrib3f 🔒 ⚠
- vertexAttrib3fv 🔒 ⚠
- vertexAttrib4f 🔒 ⚠
- vertexAttrib4fv 🔒 ⚠
- vertexAttribI4i 🔒 ⚠
- vertexAttribI4iv 🔒 ⚠
- vertexAttribI4ui 🔒 ⚠
- viewport 🔒 ⚠
- waitSync 🔒 ⚠