pub(super) type ServerContext<'a> = Context<'a, ServerConnectionData>;Aliased Type§
pub(super) struct ServerContext<'a> {
pub(crate) common: &'a mut CommonState,
pub(crate) data: &'a mut ServerConnectionData,
pub(crate) sendable_plaintext: Option<&'a mut ChunkVecBuffer>,
}Fields§
§common: &'a mut CommonState§data: &'a mut ServerConnectionData§sendable_plaintext: Option<&'a mut ChunkVecBuffer>Buffered plaintext. This is Some if any plaintext was written during handshake and None
otherwise.