Struct rayon_core::sleep::IdleState

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pub(crate) struct IdleState {
    worker_index: usize,
    rounds: u32,
    jobs_counter: JobsEventCounter,
}
Expand description

An instance of this struct is created when a thread becomes idle. It is consumed when the thread finds work, and passed by &mut reference for operations that preserve the idle state. (In other words, producing one of these structs is evidence the thread is idle.) It tracks state such as how long the thread has been idle.

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§worker_index: usize

What is worker index of the idle thread?

§rounds: u32

How many rounds have we been circling without sleeping?

§jobs_counter: JobsEventCounter

Once we become sleepy, what was the sleepy counter value? Set to INVALID_SLEEPY_COUNTER otherwise.

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