struct FunctionInterface<'a> {
varying_ids: &'a mut Vec<Word>,
stage: ShaderStage,
}
Fields§
§varying_ids: &'a mut Vec<Word>
§stage: ShaderStage
Auto Trait Implementations§
impl<'a> Freeze for FunctionInterface<'a>
impl<'a> RefUnwindSafe for FunctionInterface<'a>
impl<'a> Send for FunctionInterface<'a>
impl<'a> Sync for FunctionInterface<'a>
impl<'a> Unpin for FunctionInterface<'a>
impl<'a> !UnwindSafe for FunctionInterface<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more