Struct mozangle::shaders::ShaderValidator

source ·
pub struct ShaderValidator {
    handle: ShHandle,
}

Fields§

§handle: ShHandle

Implementations§

source§

impl ShaderValidator

source

pub fn new( shader_type: u32, spec: ShaderSpec, output: Output, resources: &BuiltInResources, ) -> Option<ShaderValidator>

Create a new ShaderValidator instance NB: To call this you should have called first initialize()

source

pub fn for_webgl( shader_type: u32, output: Output, resources: &BuiltInResources, ) -> Option<ShaderValidator>

source

pub fn for_webgl2( shader_type: u32, output: Output, resources: &BuiltInResources, ) -> Option<ShaderValidator>

source

pub fn compile( &self, strings: &[&str], options: ShCompileOptions, ) -> Result<(), &'static str>

source

pub fn object_code(&self) -> String

source

pub fn info_log(&self) -> String

source

pub fn compile_and_translate( &self, strings: &[&str], ) -> Result<String, &'static str>

source

pub fn uniform_name_map(&self) -> HashMap<String, String>

Returns a map from uniform name in the original shader to uniform name in the compiled shader.

The map can be empty if the SH_VARIABLES option wasn’t specified.

source

pub fn get_num_unpacked_varying_vectors(&self) -> i32

Trait Implementations§

source§

impl Drop for ShaderValidator

source§

fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.