Struct mozangle::shaders::ffi::ShCompileOptionsMetal
source · #[repr(C)]pub struct ShCompileOptionsMetal {
pub driverUniformsBindingIndex: c_int,
pub defaultUniformsBindingIndex: c_int,
pub UBOArgumentBufferBindingIndex: c_int,
}
Fields§
§driverUniformsBindingIndex: c_int
§defaultUniformsBindingIndex: c_int
§UBOArgumentBufferBindingIndex: c_int
Trait Implementations§
source§impl Clone for ShCompileOptionsMetal
impl Clone for ShCompileOptionsMetal
source§fn clone(&self) -> ShCompileOptionsMetal
fn clone(&self) -> ShCompileOptionsMetal
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShCompileOptionsMetal
impl Debug for ShCompileOptionsMetal
impl Copy for ShCompileOptionsMetal
Auto Trait Implementations§
impl Freeze for ShCompileOptionsMetal
impl RefUnwindSafe for ShCompileOptionsMetal
impl Send for ShCompileOptionsMetal
impl Sync for ShCompileOptionsMetal
impl Unpin for ShCompileOptionsMetal
impl UnwindSafe for ShCompileOptionsMetal
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more