Enum mozangle::shaders::ffi::ShShaderOutput

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#[repr(u32)]
pub enum ShShaderOutput {
Show 18 variants SH_ESSL_OUTPUT = 35_653, SH_GLSL_COMPATIBILITY_OUTPUT = 35_654, SH_GLSL_130_OUTPUT = 35_655, SH_GLSL_140_OUTPUT = 35_712, SH_GLSL_150_CORE_OUTPUT = 35_713, SH_GLSL_330_CORE_OUTPUT = 35_714, SH_GLSL_400_CORE_OUTPUT = 35_715, SH_GLSL_410_CORE_OUTPUT = 35_716, SH_GLSL_420_CORE_OUTPUT = 35_717, SH_GLSL_430_CORE_OUTPUT = 35_718, SH_GLSL_440_CORE_OUTPUT = 35_719, SH_GLSL_450_CORE_OUTPUT = 35_720, SH_HLSL_3_0_OUTPUT = 35_656, SH_HLSL_4_1_OUTPUT = 35_657, SH_HLSL_4_0_FL9_3_OUTPUT = 35_658, SH_SPIRV_VULKAN_OUTPUT = 35_659, SH_SPIRV_METAL_OUTPUT = 35_660, SH_MSL_METAL_OUTPUT = 35_661,
}

Variants§

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SH_ESSL_OUTPUT = 35_653

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SH_GLSL_COMPATIBILITY_OUTPUT = 35_654

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SH_GLSL_130_OUTPUT = 35_655

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SH_GLSL_140_OUTPUT = 35_712

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SH_GLSL_150_CORE_OUTPUT = 35_713

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SH_GLSL_330_CORE_OUTPUT = 35_714

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SH_GLSL_400_CORE_OUTPUT = 35_715

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SH_GLSL_410_CORE_OUTPUT = 35_716

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SH_GLSL_420_CORE_OUTPUT = 35_717

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SH_GLSL_430_CORE_OUTPUT = 35_718

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SH_GLSL_440_CORE_OUTPUT = 35_719

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SH_GLSL_450_CORE_OUTPUT = 35_720

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SH_HLSL_3_0_OUTPUT = 35_656

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SH_HLSL_4_1_OUTPUT = 35_657

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SH_HLSL_4_0_FL9_3_OUTPUT = 35_658

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SH_SPIRV_VULKAN_OUTPUT = 35_659

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SH_SPIRV_METAL_OUTPUT = 35_660

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SH_MSL_METAL_OUTPUT = 35_661

Trait Implementations§

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impl Clone for ShShaderOutput

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fn clone(&self) -> ShShaderOutput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShShaderOutput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ShShaderOutput

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ShShaderOutput

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fn eq(&self, other: &ShShaderOutput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ShShaderOutput

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impl Eq for ShShaderOutput

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impl StructuralPartialEq for ShShaderOutput

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.