pub(crate) struct GLPlayerExternalImages {
pub(crate) glplayer_channel: IpcSender<GLPlayerMsg>,
pub(crate) lock_channel: (IpcSender<(u32, Size2D<i32>, usize)>, IpcReceiver<(u32, Size2D<i32>, usize)>),
}Expand description
Bridge between the webrender::ExternalImage callbacks and the GLPlayerThreads.
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§glplayer_channel: IpcSender<GLPlayerMsg>§lock_channel: (IpcSender<(u32, Size2D<i32>, usize)>, IpcReceiver<(u32, Size2D<i32>, usize)>)Implementations§
Source§impl GLPlayerExternalImages
impl GLPlayerExternalImages
pub(crate) fn new(sender: IpcSender<GLPlayerMsg>) -> Self
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for GLPlayerExternalImages
impl !RefUnwindSafe for GLPlayerExternalImages
impl Send for GLPlayerExternalImages
impl !Sync for GLPlayerExternalImages
impl Unpin for GLPlayerExternalImages
impl UnwindSafe for GLPlayerExternalImages
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