Struct media::media_channel::GLPlayerChan
source · pub struct GLPlayerChan(pub GLPlayerSender<GLPlayerMsg>);
Tuple Fields§
§0: GLPlayerSender<GLPlayerMsg>
Implementations§
source§impl GLPlayerChan
impl GLPlayerChan
Trait Implementations§
source§impl Clone for GLPlayerChan
impl Clone for GLPlayerChan
source§fn clone(&self) -> GLPlayerChan
fn clone(&self) -> GLPlayerChan
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GLPlayerChan
impl Debug for GLPlayerChan
source§impl<'de> Deserialize<'de> for GLPlayerChan
impl<'de> Deserialize<'de> for GLPlayerChan
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GLPlayerChan
impl !RefUnwindSafe for GLPlayerChan
impl Send for GLPlayerChan
impl !Sync for GLPlayerChan
impl Unpin for GLPlayerChan
impl UnwindSafe for GLPlayerChan
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more