Struct layout_2020::flow::root::BoxTree

source ·
pub struct BoxTree {
    root: BlockFormattingContext,
    canvas_background: CanvasBackground,
    sensitive_to_scroll_input: bool,
}

Fields§

§root: BlockFormattingContext

Contains typically exactly one block-level box, which was generated by the root element. There may be zero if that element has display: none.

§canvas_background: CanvasBackground§sensitive_to_scroll_input: bool

Whether or not the root element should be sensitive to scrolling input events.

Implementations§

source§

impl BoxTree

source

pub fn construct<'dom, Node>( context: &LayoutContext<'_>, root_element: Node, ) -> Self
where Node: 'dom + Copy + LayoutNode<'dom> + Send + Sync,

source

pub fn update<'dom, Node>(context: &LayoutContext<'_>, dirty_node: Node) -> bool
where Node: 'dom + Copy + LayoutNode<'dom> + Send + Sync,

This method attempts to incrementally update the box tree from an arbitrary node that is not necessarily the document’s root element.

If the node is not a valid candidate for incremental update, the method loops over its parent. The only valid candidates for now are absolutely positioned boxes which don’t change their outside display mode (i.e. it will not attempt to update from an absolutely positioned inline element which became an absolutely positioned block element). The value true is returned if an incremental update could be done, and false otherwise.

There are various pain points that need to be taken care of to extend the set of valid candidates:

  • it is not obvious how to incrementally check whether a block formatting context still contains floats or not;
  • the propagation of text decorations towards node descendants is hard to do incrementally with our current representation of boxes
  • how intrinsic content sizes are computed eagerly makes it hard to update those sizes for ancestors of the node from which we made an incremental update.
source§

impl BoxTree

source

pub fn layout( &self, layout_context: &LayoutContext<'_>, viewport: Size2D<f32, CSSPixel>, ) -> FragmentTree

Trait Implementations§

source§

impl Serialize for BoxTree

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Downcast<T> for T

source§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> MaybeBoxed<Box<T>> for T

source§

fn maybe_boxed(self) -> Box<T>

Convert
source§

impl<T> MaybeBoxed<T> for T

source§

fn maybe_boxed(self) -> T

Convert
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> Upcast<T> for T

source§

fn upcast(&self) -> Option<&T>

source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T> ErasedDestructor for T
where T: 'static,

source§

impl<T> MaybeSendSync for T

source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,