Struct gpu_descriptor::DescriptorSet
source · pub struct DescriptorSet<S> {
raw: S,
pool_id: u64,
size: DescriptorTotalCount,
update_after_bind: bool,
}
Expand description
Descriptor set from allocator.
Fields§
§raw: S
§pool_id: u64
§size: DescriptorTotalCount
§update_after_bind: bool
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<S> Freeze for DescriptorSet<S>where
S: Freeze,
impl<S> RefUnwindSafe for DescriptorSet<S>where
S: RefUnwindSafe,
impl<S> Send for DescriptorSet<S>where
S: Send,
impl<S> Sync for DescriptorSet<S>where
S: Sync,
impl<S> Unpin for DescriptorSet<S>where
S: Unpin,
impl<S> UnwindSafe for DescriptorSet<S>where
S: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more