Enum gilrs::ev::EventType

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#[non_exhaustive]
pub enum EventType { ButtonPressed(Button, Code), ButtonRepeated(Button, Code), ButtonReleased(Button, Code), ButtonChanged(Button, f32, Code), AxisChanged(Axis, f32, Code), Connected, Disconnected, Dropped, ForceFeedbackEffectCompleted, }
Expand description

Gamepad event.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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ButtonPressed(Button, Code)

Some button on gamepad has been pressed.

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ButtonRepeated(Button, Code)

This event can be generated by ev::Repeat event filter.

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ButtonReleased(Button, Code)

Previously pressed button has been released.

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ButtonChanged(Button, f32, Code)

Value of button has changed. Value can be in range [0.0, 1.0].

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AxisChanged(Axis, f32, Code)

Value of axis has changed. Value can be in range [-1.0, 1.0].

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Connected

Gamepad has been connected. If gamepad’s UUID doesn’t match one of disconnected gamepads, newly connected gamepad will get new ID.

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Disconnected

Gamepad has been disconnected. Disconnected gamepad will not generate any new events.

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Dropped

There was an Event, but it was dropped by one of filters. You should ignore it.

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ForceFeedbackEffectCompleted

A force feedback effect has ran for its duration and stopped.

Trait Implementations§

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impl Clone for EventType

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fn clone(&self) -> EventType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EventType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for EventType

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fn eq(&self, other: &EventType) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for EventType

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impl StructuralPartialEq for EventType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.