Struct Fallback

Source
pub struct Fallback {
    pub fallback: Fallback,
}
Expand description

The SIMD token for the “fallback” level.

Fields§

§fallback: Fallback

Implementations§

Source§

impl Fallback

Source

pub fn new() -> Self

Trait Implementations§

Source§

impl Clone for Fallback

Source§

fn clone(&self) -> Fallback

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Fallback

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Simd for Fallback

Source§

type f32s = f32x4<Fallback>

Source§

type u8s = u8x16<Fallback>

Source§

type i8s = i8x16<Fallback>

Source§

type u16s = u16x8<Fallback>

Source§

type i16s = i16x8<Fallback>

Source§

type u32s = u32x4<Fallback>

Source§

type i32s = i32x4<Fallback>

Source§

type mask8s = mask8x16<Fallback>

Source§

type mask16s = mask16x8<Fallback>

Source§

type mask32s = mask32x4<Fallback>

Source§

fn level(self) -> Level

Source§

fn vectorize<F: FnOnce() -> R, R>(self, f: F) -> R

Call function with CPU features enabled. Read more
Source§

fn splat_f32x4(self, val: f32) -> f32x4<Self>

Source§

fn abs_f32x4(self, a: f32x4<Self>) -> f32x4<Self>

Source§

fn neg_f32x4(self, a: f32x4<Self>) -> f32x4<Self>

Source§

fn sqrt_f32x4(self, a: f32x4<Self>) -> f32x4<Self>

Source§

fn add_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn sub_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn mul_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn div_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn copysign_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn simd_eq_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> mask32x4<Self>

Source§

fn simd_lt_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> mask32x4<Self>

Source§

fn simd_le_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> mask32x4<Self>

Source§

fn simd_ge_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> mask32x4<Self>

Source§

fn simd_gt_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> mask32x4<Self>

Source§

fn zip_low_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn zip_high_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn unzip_low_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn unzip_high_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn max_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn max_precise_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn min_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn min_precise_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x4<Self>

Source§

fn madd_f32x4( self, a: f32x4<Self>, b: f32x4<Self>, c: f32x4<Self>, ) -> f32x4<Self>

Source§

fn msub_f32x4( self, a: f32x4<Self>, b: f32x4<Self>, c: f32x4<Self>, ) -> f32x4<Self>

Source§

fn floor_f32x4(self, a: f32x4<Self>) -> f32x4<Self>

Source§

fn fract_f32x4(self, a: f32x4<Self>) -> f32x4<Self>

Source§

fn trunc_f32x4(self, a: f32x4<Self>) -> f32x4<Self>

Source§

fn select_f32x4( self, a: mask32x4<Self>, b: f32x4<Self>, c: f32x4<Self>, ) -> f32x4<Self>

Source§

fn combine_f32x4(self, a: f32x4<Self>, b: f32x4<Self>) -> f32x8<Self>

Source§

fn reinterpret_f64_f32x4(self, a: f32x4<Self>) -> f64x2<Self>

Source§

fn reinterpret_i32_f32x4(self, a: f32x4<Self>) -> i32x4<Self>

Source§

fn reinterpret_u8_f32x4(self, a: f32x4<Self>) -> u8x16<Self>

Source§

fn reinterpret_u32_f32x4(self, a: f32x4<Self>) -> u32x4<Self>

Source§

fn cvt_u32_f32x4(self, a: f32x4<Self>) -> u32x4<Self>

Source§

fn cvt_i32_f32x4(self, a: f32x4<Self>) -> i32x4<Self>

Source§

fn splat_i8x16(self, val: i8) -> i8x16<Self>

Source§

fn not_i8x16(self, a: i8x16<Self>) -> i8x16<Self>

Source§

fn add_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn sub_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn mul_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn and_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn or_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn xor_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn shr_i8x16(self, a: i8x16<Self>, shift: u32) -> i8x16<Self>

Source§

fn simd_eq_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> mask8x16<Self>

Source§

fn simd_lt_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> mask8x16<Self>

Source§

fn simd_le_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> mask8x16<Self>

Source§

fn simd_ge_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> mask8x16<Self>

Source§

fn simd_gt_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> mask8x16<Self>

Source§

fn zip_low_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn zip_high_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn unzip_low_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn unzip_high_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn select_i8x16( self, a: mask8x16<Self>, b: i8x16<Self>, c: i8x16<Self>, ) -> i8x16<Self>

Source§

fn min_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn max_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x16<Self>

Source§

fn combine_i8x16(self, a: i8x16<Self>, b: i8x16<Self>) -> i8x32<Self>

Source§

fn reinterpret_u8_i8x16(self, a: i8x16<Self>) -> u8x16<Self>

Source§

fn reinterpret_u32_i8x16(self, a: i8x16<Self>) -> u32x4<Self>

Source§

fn splat_u8x16(self, val: u8) -> u8x16<Self>

Source§

fn not_u8x16(self, a: u8x16<Self>) -> u8x16<Self>

Source§

fn add_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn sub_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn mul_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn and_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn or_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn xor_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn shr_u8x16(self, a: u8x16<Self>, shift: u32) -> u8x16<Self>

Source§

fn simd_eq_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> mask8x16<Self>

Source§

fn simd_lt_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> mask8x16<Self>

Source§

fn simd_le_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> mask8x16<Self>

Source§

fn simd_ge_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> mask8x16<Self>

Source§

fn simd_gt_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> mask8x16<Self>

Source§

fn zip_low_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn zip_high_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn unzip_low_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn unzip_high_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn select_u8x16( self, a: mask8x16<Self>, b: u8x16<Self>, c: u8x16<Self>, ) -> u8x16<Self>

Source§

fn min_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn max_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x16<Self>

Source§

fn combine_u8x16(self, a: u8x16<Self>, b: u8x16<Self>) -> u8x32<Self>

Source§

fn widen_u8x16(self, a: u8x16<Self>) -> u16x16<Self>

Source§

fn reinterpret_u32_u8x16(self, a: u8x16<Self>) -> u32x4<Self>

Source§

fn splat_mask8x16(self, val: i8) -> mask8x16<Self>

Source§

fn not_mask8x16(self, a: mask8x16<Self>) -> mask8x16<Self>

Source§

fn and_mask8x16(self, a: mask8x16<Self>, b: mask8x16<Self>) -> mask8x16<Self>

Source§

fn or_mask8x16(self, a: mask8x16<Self>, b: mask8x16<Self>) -> mask8x16<Self>

Source§

fn xor_mask8x16(self, a: mask8x16<Self>, b: mask8x16<Self>) -> mask8x16<Self>

Source§

fn select_mask8x16( self, a: mask8x16<Self>, b: mask8x16<Self>, c: mask8x16<Self>, ) -> mask8x16<Self>

Source§

fn simd_eq_mask8x16( self, a: mask8x16<Self>, b: mask8x16<Self>, ) -> mask8x16<Self>

Source§

fn combine_mask8x16( self, a: mask8x16<Self>, b: mask8x16<Self>, ) -> mask8x32<Self>

Source§

fn splat_i16x8(self, val: i16) -> i16x8<Self>

Source§

fn not_i16x8(self, a: i16x8<Self>) -> i16x8<Self>

Source§

fn add_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn sub_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn mul_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn and_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn or_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn xor_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn shr_i16x8(self, a: i16x8<Self>, shift: u32) -> i16x8<Self>

Source§

fn simd_eq_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> mask16x8<Self>

Source§

fn simd_lt_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> mask16x8<Self>

Source§

fn simd_le_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> mask16x8<Self>

Source§

fn simd_ge_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> mask16x8<Self>

Source§

fn simd_gt_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> mask16x8<Self>

Source§

fn zip_low_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn zip_high_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn unzip_low_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn unzip_high_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn select_i16x8( self, a: mask16x8<Self>, b: i16x8<Self>, c: i16x8<Self>, ) -> i16x8<Self>

Source§

fn min_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn max_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x8<Self>

Source§

fn combine_i16x8(self, a: i16x8<Self>, b: i16x8<Self>) -> i16x16<Self>

Source§

fn reinterpret_u8_i16x8(self, a: i16x8<Self>) -> u8x16<Self>

Source§

fn reinterpret_u32_i16x8(self, a: i16x8<Self>) -> u32x4<Self>

Source§

fn splat_u16x8(self, val: u16) -> u16x8<Self>

Source§

fn not_u16x8(self, a: u16x8<Self>) -> u16x8<Self>

Source§

fn add_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn sub_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn mul_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn and_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn or_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn xor_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn shr_u16x8(self, a: u16x8<Self>, shift: u32) -> u16x8<Self>

Source§

fn simd_eq_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> mask16x8<Self>

Source§

fn simd_lt_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> mask16x8<Self>

Source§

fn simd_le_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> mask16x8<Self>

Source§

fn simd_ge_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> mask16x8<Self>

Source§

fn simd_gt_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> mask16x8<Self>

Source§

fn zip_low_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn zip_high_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn unzip_low_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn unzip_high_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn select_u16x8( self, a: mask16x8<Self>, b: u16x8<Self>, c: u16x8<Self>, ) -> u16x8<Self>

Source§

fn min_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn max_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x8<Self>

Source§

fn combine_u16x8(self, a: u16x8<Self>, b: u16x8<Self>) -> u16x16<Self>

Source§

fn reinterpret_u8_u16x8(self, a: u16x8<Self>) -> u8x16<Self>

Source§

fn reinterpret_u32_u16x8(self, a: u16x8<Self>) -> u32x4<Self>

Source§

fn splat_mask16x8(self, val: i16) -> mask16x8<Self>

Source§

fn not_mask16x8(self, a: mask16x8<Self>) -> mask16x8<Self>

Source§

fn and_mask16x8(self, a: mask16x8<Self>, b: mask16x8<Self>) -> mask16x8<Self>

Source§

fn or_mask16x8(self, a: mask16x8<Self>, b: mask16x8<Self>) -> mask16x8<Self>

Source§

fn xor_mask16x8(self, a: mask16x8<Self>, b: mask16x8<Self>) -> mask16x8<Self>

Source§

fn select_mask16x8( self, a: mask16x8<Self>, b: mask16x8<Self>, c: mask16x8<Self>, ) -> mask16x8<Self>

Source§

fn simd_eq_mask16x8( self, a: mask16x8<Self>, b: mask16x8<Self>, ) -> mask16x8<Self>

Source§

fn combine_mask16x8( self, a: mask16x8<Self>, b: mask16x8<Self>, ) -> mask16x16<Self>

Source§

fn splat_i32x4(self, val: i32) -> i32x4<Self>

Source§

fn not_i32x4(self, a: i32x4<Self>) -> i32x4<Self>

Source§

fn add_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn sub_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn mul_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn and_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn or_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn xor_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn shr_i32x4(self, a: i32x4<Self>, shift: u32) -> i32x4<Self>

Source§

fn simd_eq_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> mask32x4<Self>

Source§

fn simd_lt_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> mask32x4<Self>

Source§

fn simd_le_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> mask32x4<Self>

Source§

fn simd_ge_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> mask32x4<Self>

Source§

fn simd_gt_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> mask32x4<Self>

Source§

fn zip_low_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn zip_high_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn unzip_low_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn unzip_high_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn select_i32x4( self, a: mask32x4<Self>, b: i32x4<Self>, c: i32x4<Self>, ) -> i32x4<Self>

Source§

fn min_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn max_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x4<Self>

Source§

fn combine_i32x4(self, a: i32x4<Self>, b: i32x4<Self>) -> i32x8<Self>

Source§

fn reinterpret_u8_i32x4(self, a: i32x4<Self>) -> u8x16<Self>

Source§

fn reinterpret_u32_i32x4(self, a: i32x4<Self>) -> u32x4<Self>

Source§

fn cvt_f32_i32x4(self, a: i32x4<Self>) -> f32x4<Self>

Source§

fn splat_u32x4(self, val: u32) -> u32x4<Self>

Source§

fn not_u32x4(self, a: u32x4<Self>) -> u32x4<Self>

Source§

fn add_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn sub_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn mul_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn and_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn or_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn xor_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn shr_u32x4(self, a: u32x4<Self>, shift: u32) -> u32x4<Self>

Source§

fn simd_eq_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> mask32x4<Self>

Source§

fn simd_lt_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> mask32x4<Self>

Source§

fn simd_le_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> mask32x4<Self>

Source§

fn simd_ge_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> mask32x4<Self>

Source§

fn simd_gt_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> mask32x4<Self>

Source§

fn zip_low_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn zip_high_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn unzip_low_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn unzip_high_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn select_u32x4( self, a: mask32x4<Self>, b: u32x4<Self>, c: u32x4<Self>, ) -> u32x4<Self>

Source§

fn min_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn max_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x4<Self>

Source§

fn combine_u32x4(self, a: u32x4<Self>, b: u32x4<Self>) -> u32x8<Self>

Source§

fn reinterpret_u8_u32x4(self, a: u32x4<Self>) -> u8x16<Self>

Source§

fn cvt_f32_u32x4(self, a: u32x4<Self>) -> f32x4<Self>

Source§

fn splat_mask32x4(self, val: i32) -> mask32x4<Self>

Source§

fn not_mask32x4(self, a: mask32x4<Self>) -> mask32x4<Self>

Source§

fn and_mask32x4(self, a: mask32x4<Self>, b: mask32x4<Self>) -> mask32x4<Self>

Source§

fn or_mask32x4(self, a: mask32x4<Self>, b: mask32x4<Self>) -> mask32x4<Self>

Source§

fn xor_mask32x4(self, a: mask32x4<Self>, b: mask32x4<Self>) -> mask32x4<Self>

Source§

fn select_mask32x4( self, a: mask32x4<Self>, b: mask32x4<Self>, c: mask32x4<Self>, ) -> mask32x4<Self>

Source§

fn simd_eq_mask32x4( self, a: mask32x4<Self>, b: mask32x4<Self>, ) -> mask32x4<Self>

Source§

fn combine_mask32x4( self, a: mask32x4<Self>, b: mask32x4<Self>, ) -> mask32x8<Self>

Source§

fn splat_f64x2(self, val: f64) -> f64x2<Self>

Source§

fn abs_f64x2(self, a: f64x2<Self>) -> f64x2<Self>

Source§

fn neg_f64x2(self, a: f64x2<Self>) -> f64x2<Self>

Source§

fn sqrt_f64x2(self, a: f64x2<Self>) -> f64x2<Self>

Source§

fn add_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn sub_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn mul_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn div_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn copysign_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn simd_eq_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> mask64x2<Self>

Source§

fn simd_lt_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> mask64x2<Self>

Source§

fn simd_le_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> mask64x2<Self>

Source§

fn simd_ge_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> mask64x2<Self>

Source§

fn simd_gt_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> mask64x2<Self>

Source§

fn zip_low_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn zip_high_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn unzip_low_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn unzip_high_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn max_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn max_precise_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn min_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn min_precise_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x2<Self>

Source§

fn madd_f64x2( self, a: f64x2<Self>, b: f64x2<Self>, c: f64x2<Self>, ) -> f64x2<Self>

Source§

fn msub_f64x2( self, a: f64x2<Self>, b: f64x2<Self>, c: f64x2<Self>, ) -> f64x2<Self>

Source§

fn floor_f64x2(self, a: f64x2<Self>) -> f64x2<Self>

Source§

fn fract_f64x2(self, a: f64x2<Self>) -> f64x2<Self>

Source§

fn trunc_f64x2(self, a: f64x2<Self>) -> f64x2<Self>

Source§

fn select_f64x2( self, a: mask64x2<Self>, b: f64x2<Self>, c: f64x2<Self>, ) -> f64x2<Self>

Source§

fn combine_f64x2(self, a: f64x2<Self>, b: f64x2<Self>) -> f64x4<Self>

Source§

fn reinterpret_f32_f64x2(self, a: f64x2<Self>) -> f32x4<Self>

Source§

fn splat_mask64x2(self, val: i64) -> mask64x2<Self>

Source§

fn not_mask64x2(self, a: mask64x2<Self>) -> mask64x2<Self>

Source§

fn and_mask64x2(self, a: mask64x2<Self>, b: mask64x2<Self>) -> mask64x2<Self>

Source§

fn or_mask64x2(self, a: mask64x2<Self>, b: mask64x2<Self>) -> mask64x2<Self>

Source§

fn xor_mask64x2(self, a: mask64x2<Self>, b: mask64x2<Self>) -> mask64x2<Self>

Source§

fn select_mask64x2( self, a: mask64x2<Self>, b: mask64x2<Self>, c: mask64x2<Self>, ) -> mask64x2<Self>

Source§

fn simd_eq_mask64x2( self, a: mask64x2<Self>, b: mask64x2<Self>, ) -> mask64x2<Self>

Source§

fn combine_mask64x2( self, a: mask64x2<Self>, b: mask64x2<Self>, ) -> mask64x4<Self>

Source§

fn splat_f32x8(self, a: f32) -> f32x8<Self>

Source§

fn abs_f32x8(self, a: f32x8<Self>) -> f32x8<Self>

Source§

fn neg_f32x8(self, a: f32x8<Self>) -> f32x8<Self>

Source§

fn sqrt_f32x8(self, a: f32x8<Self>) -> f32x8<Self>

Source§

fn add_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn sub_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn mul_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn div_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn copysign_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn simd_eq_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> mask32x8<Self>

Source§

fn simd_lt_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> mask32x8<Self>

Source§

fn simd_le_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> mask32x8<Self>

Source§

fn simd_ge_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> mask32x8<Self>

Source§

fn simd_gt_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> mask32x8<Self>

Source§

fn zip_low_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn zip_high_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn unzip_low_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn unzip_high_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn max_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn max_precise_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn min_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn min_precise_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x8<Self>

Source§

fn madd_f32x8( self, a: f32x8<Self>, b: f32x8<Self>, c: f32x8<Self>, ) -> f32x8<Self>

Source§

fn msub_f32x8( self, a: f32x8<Self>, b: f32x8<Self>, c: f32x8<Self>, ) -> f32x8<Self>

Source§

fn floor_f32x8(self, a: f32x8<Self>) -> f32x8<Self>

Source§

fn fract_f32x8(self, a: f32x8<Self>) -> f32x8<Self>

Source§

fn trunc_f32x8(self, a: f32x8<Self>) -> f32x8<Self>

Source§

fn select_f32x8( self, a: mask32x8<Self>, b: f32x8<Self>, c: f32x8<Self>, ) -> f32x8<Self>

Source§

fn combine_f32x8(self, a: f32x8<Self>, b: f32x8<Self>) -> f32x16<Self>

Source§

fn split_f32x8(self, a: f32x8<Self>) -> (f32x4<Self>, f32x4<Self>)

Source§

fn reinterpret_f64_f32x8(self, a: f32x8<Self>) -> f64x4<Self>

Source§

fn reinterpret_i32_f32x8(self, a: f32x8<Self>) -> i32x8<Self>

Source§

fn reinterpret_u8_f32x8(self, a: f32x8<Self>) -> u8x32<Self>

Source§

fn reinterpret_u32_f32x8(self, a: f32x8<Self>) -> u32x8<Self>

Source§

fn cvt_u32_f32x8(self, a: f32x8<Self>) -> u32x8<Self>

Source§

fn cvt_i32_f32x8(self, a: f32x8<Self>) -> i32x8<Self>

Source§

fn splat_i8x32(self, a: i8) -> i8x32<Self>

Source§

fn not_i8x32(self, a: i8x32<Self>) -> i8x32<Self>

Source§

fn add_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn sub_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn mul_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn and_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn or_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn xor_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn shr_i8x32(self, a: i8x32<Self>, b: u32) -> i8x32<Self>

Source§

fn simd_eq_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> mask8x32<Self>

Source§

fn simd_lt_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> mask8x32<Self>

Source§

fn simd_le_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> mask8x32<Self>

Source§

fn simd_ge_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> mask8x32<Self>

Source§

fn simd_gt_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> mask8x32<Self>

Source§

fn zip_low_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn zip_high_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn unzip_low_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn unzip_high_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn select_i8x32( self, a: mask8x32<Self>, b: i8x32<Self>, c: i8x32<Self>, ) -> i8x32<Self>

Source§

fn min_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn max_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x32<Self>

Source§

fn combine_i8x32(self, a: i8x32<Self>, b: i8x32<Self>) -> i8x64<Self>

Source§

fn split_i8x32(self, a: i8x32<Self>) -> (i8x16<Self>, i8x16<Self>)

Source§

fn reinterpret_u8_i8x32(self, a: i8x32<Self>) -> u8x32<Self>

Source§

fn reinterpret_u32_i8x32(self, a: i8x32<Self>) -> u32x8<Self>

Source§

fn splat_u8x32(self, a: u8) -> u8x32<Self>

Source§

fn not_u8x32(self, a: u8x32<Self>) -> u8x32<Self>

Source§

fn add_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn sub_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn mul_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn and_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn or_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn xor_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn shr_u8x32(self, a: u8x32<Self>, b: u32) -> u8x32<Self>

Source§

fn simd_eq_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> mask8x32<Self>

Source§

fn simd_lt_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> mask8x32<Self>

Source§

fn simd_le_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> mask8x32<Self>

Source§

fn simd_ge_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> mask8x32<Self>

Source§

fn simd_gt_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> mask8x32<Self>

Source§

fn zip_low_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn zip_high_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn unzip_low_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn unzip_high_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn select_u8x32( self, a: mask8x32<Self>, b: u8x32<Self>, c: u8x32<Self>, ) -> u8x32<Self>

Source§

fn min_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn max_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x32<Self>

Source§

fn combine_u8x32(self, a: u8x32<Self>, b: u8x32<Self>) -> u8x64<Self>

Source§

fn split_u8x32(self, a: u8x32<Self>) -> (u8x16<Self>, u8x16<Self>)

Source§

fn widen_u8x32(self, a: u8x32<Self>) -> u16x32<Self>

Source§

fn reinterpret_u32_u8x32(self, a: u8x32<Self>) -> u32x8<Self>

Source§

fn splat_mask8x32(self, a: i8) -> mask8x32<Self>

Source§

fn not_mask8x32(self, a: mask8x32<Self>) -> mask8x32<Self>

Source§

fn and_mask8x32(self, a: mask8x32<Self>, b: mask8x32<Self>) -> mask8x32<Self>

Source§

fn or_mask8x32(self, a: mask8x32<Self>, b: mask8x32<Self>) -> mask8x32<Self>

Source§

fn xor_mask8x32(self, a: mask8x32<Self>, b: mask8x32<Self>) -> mask8x32<Self>

Source§

fn select_mask8x32( self, a: mask8x32<Self>, b: mask8x32<Self>, c: mask8x32<Self>, ) -> mask8x32<Self>

Source§

fn simd_eq_mask8x32( self, a: mask8x32<Self>, b: mask8x32<Self>, ) -> mask8x32<Self>

Source§

fn combine_mask8x32( self, a: mask8x32<Self>, b: mask8x32<Self>, ) -> mask8x64<Self>

Source§

fn split_mask8x32(self, a: mask8x32<Self>) -> (mask8x16<Self>, mask8x16<Self>)

Source§

fn splat_i16x16(self, a: i16) -> i16x16<Self>

Source§

fn not_i16x16(self, a: i16x16<Self>) -> i16x16<Self>

Source§

fn add_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn sub_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn mul_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn and_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn or_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn xor_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn shr_i16x16(self, a: i16x16<Self>, b: u32) -> i16x16<Self>

Source§

fn simd_eq_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> mask16x16<Self>

Source§

fn simd_lt_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> mask16x16<Self>

Source§

fn simd_le_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> mask16x16<Self>

Source§

fn simd_ge_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> mask16x16<Self>

Source§

fn simd_gt_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> mask16x16<Self>

Source§

fn zip_low_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn zip_high_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn unzip_low_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn unzip_high_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn select_i16x16( self, a: mask16x16<Self>, b: i16x16<Self>, c: i16x16<Self>, ) -> i16x16<Self>

Source§

fn min_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn max_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x16<Self>

Source§

fn combine_i16x16(self, a: i16x16<Self>, b: i16x16<Self>) -> i16x32<Self>

Source§

fn split_i16x16(self, a: i16x16<Self>) -> (i16x8<Self>, i16x8<Self>)

Source§

fn reinterpret_u8_i16x16(self, a: i16x16<Self>) -> u8x32<Self>

Source§

fn reinterpret_u32_i16x16(self, a: i16x16<Self>) -> u32x8<Self>

Source§

fn splat_u16x16(self, a: u16) -> u16x16<Self>

Source§

fn not_u16x16(self, a: u16x16<Self>) -> u16x16<Self>

Source§

fn add_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn sub_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn mul_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn and_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn or_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn xor_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn shr_u16x16(self, a: u16x16<Self>, b: u32) -> u16x16<Self>

Source§

fn simd_eq_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> mask16x16<Self>

Source§

fn simd_lt_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> mask16x16<Self>

Source§

fn simd_le_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> mask16x16<Self>

Source§

fn simd_ge_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> mask16x16<Self>

Source§

fn simd_gt_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> mask16x16<Self>

Source§

fn zip_low_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn zip_high_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn unzip_low_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn unzip_high_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn select_u16x16( self, a: mask16x16<Self>, b: u16x16<Self>, c: u16x16<Self>, ) -> u16x16<Self>

Source§

fn min_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn max_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x16<Self>

Source§

fn combine_u16x16(self, a: u16x16<Self>, b: u16x16<Self>) -> u16x32<Self>

Source§

fn split_u16x16(self, a: u16x16<Self>) -> (u16x8<Self>, u16x8<Self>)

Source§

fn narrow_u16x16(self, a: u16x16<Self>) -> u8x16<Self>

Source§

fn reinterpret_u8_u16x16(self, a: u16x16<Self>) -> u8x32<Self>

Source§

fn reinterpret_u32_u16x16(self, a: u16x16<Self>) -> u32x8<Self>

Source§

fn splat_mask16x16(self, a: i16) -> mask16x16<Self>

Source§

fn not_mask16x16(self, a: mask16x16<Self>) -> mask16x16<Self>

Source§

fn and_mask16x16( self, a: mask16x16<Self>, b: mask16x16<Self>, ) -> mask16x16<Self>

Source§

fn or_mask16x16(self, a: mask16x16<Self>, b: mask16x16<Self>) -> mask16x16<Self>

Source§

fn xor_mask16x16( self, a: mask16x16<Self>, b: mask16x16<Self>, ) -> mask16x16<Self>

Source§

fn select_mask16x16( self, a: mask16x16<Self>, b: mask16x16<Self>, c: mask16x16<Self>, ) -> mask16x16<Self>

Source§

fn simd_eq_mask16x16( self, a: mask16x16<Self>, b: mask16x16<Self>, ) -> mask16x16<Self>

Source§

fn combine_mask16x16( self, a: mask16x16<Self>, b: mask16x16<Self>, ) -> mask16x32<Self>

Source§

fn split_mask16x16(self, a: mask16x16<Self>) -> (mask16x8<Self>, mask16x8<Self>)

Source§

fn splat_i32x8(self, a: i32) -> i32x8<Self>

Source§

fn not_i32x8(self, a: i32x8<Self>) -> i32x8<Self>

Source§

fn add_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn sub_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn mul_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn and_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn or_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn xor_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn shr_i32x8(self, a: i32x8<Self>, b: u32) -> i32x8<Self>

Source§

fn simd_eq_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> mask32x8<Self>

Source§

fn simd_lt_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> mask32x8<Self>

Source§

fn simd_le_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> mask32x8<Self>

Source§

fn simd_ge_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> mask32x8<Self>

Source§

fn simd_gt_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> mask32x8<Self>

Source§

fn zip_low_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn zip_high_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn unzip_low_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn unzip_high_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn select_i32x8( self, a: mask32x8<Self>, b: i32x8<Self>, c: i32x8<Self>, ) -> i32x8<Self>

Source§

fn min_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn max_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x8<Self>

Source§

fn combine_i32x8(self, a: i32x8<Self>, b: i32x8<Self>) -> i32x16<Self>

Source§

fn split_i32x8(self, a: i32x8<Self>) -> (i32x4<Self>, i32x4<Self>)

Source§

fn reinterpret_u8_i32x8(self, a: i32x8<Self>) -> u8x32<Self>

Source§

fn reinterpret_u32_i32x8(self, a: i32x8<Self>) -> u32x8<Self>

Source§

fn cvt_f32_i32x8(self, a: i32x8<Self>) -> f32x8<Self>

Source§

fn splat_u32x8(self, a: u32) -> u32x8<Self>

Source§

fn not_u32x8(self, a: u32x8<Self>) -> u32x8<Self>

Source§

fn add_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn sub_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn mul_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn and_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn or_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn xor_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn shr_u32x8(self, a: u32x8<Self>, b: u32) -> u32x8<Self>

Source§

fn simd_eq_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> mask32x8<Self>

Source§

fn simd_lt_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> mask32x8<Self>

Source§

fn simd_le_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> mask32x8<Self>

Source§

fn simd_ge_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> mask32x8<Self>

Source§

fn simd_gt_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> mask32x8<Self>

Source§

fn zip_low_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn zip_high_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn unzip_low_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn unzip_high_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn select_u32x8( self, a: mask32x8<Self>, b: u32x8<Self>, c: u32x8<Self>, ) -> u32x8<Self>

Source§

fn min_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn max_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x8<Self>

Source§

fn combine_u32x8(self, a: u32x8<Self>, b: u32x8<Self>) -> u32x16<Self>

Source§

fn split_u32x8(self, a: u32x8<Self>) -> (u32x4<Self>, u32x4<Self>)

Source§

fn reinterpret_u8_u32x8(self, a: u32x8<Self>) -> u8x32<Self>

Source§

fn cvt_f32_u32x8(self, a: u32x8<Self>) -> f32x8<Self>

Source§

fn splat_mask32x8(self, a: i32) -> mask32x8<Self>

Source§

fn not_mask32x8(self, a: mask32x8<Self>) -> mask32x8<Self>

Source§

fn and_mask32x8(self, a: mask32x8<Self>, b: mask32x8<Self>) -> mask32x8<Self>

Source§

fn or_mask32x8(self, a: mask32x8<Self>, b: mask32x8<Self>) -> mask32x8<Self>

Source§

fn xor_mask32x8(self, a: mask32x8<Self>, b: mask32x8<Self>) -> mask32x8<Self>

Source§

fn select_mask32x8( self, a: mask32x8<Self>, b: mask32x8<Self>, c: mask32x8<Self>, ) -> mask32x8<Self>

Source§

fn simd_eq_mask32x8( self, a: mask32x8<Self>, b: mask32x8<Self>, ) -> mask32x8<Self>

Source§

fn combine_mask32x8( self, a: mask32x8<Self>, b: mask32x8<Self>, ) -> mask32x16<Self>

Source§

fn split_mask32x8(self, a: mask32x8<Self>) -> (mask32x4<Self>, mask32x4<Self>)

Source§

fn splat_f64x4(self, a: f64) -> f64x4<Self>

Source§

fn abs_f64x4(self, a: f64x4<Self>) -> f64x4<Self>

Source§

fn neg_f64x4(self, a: f64x4<Self>) -> f64x4<Self>

Source§

fn sqrt_f64x4(self, a: f64x4<Self>) -> f64x4<Self>

Source§

fn add_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn sub_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn mul_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn div_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn copysign_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn simd_eq_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> mask64x4<Self>

Source§

fn simd_lt_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> mask64x4<Self>

Source§

fn simd_le_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> mask64x4<Self>

Source§

fn simd_ge_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> mask64x4<Self>

Source§

fn simd_gt_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> mask64x4<Self>

Source§

fn zip_low_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn zip_high_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn unzip_low_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn unzip_high_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn max_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn max_precise_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn min_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn min_precise_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x4<Self>

Source§

fn madd_f64x4( self, a: f64x4<Self>, b: f64x4<Self>, c: f64x4<Self>, ) -> f64x4<Self>

Source§

fn msub_f64x4( self, a: f64x4<Self>, b: f64x4<Self>, c: f64x4<Self>, ) -> f64x4<Self>

Source§

fn floor_f64x4(self, a: f64x4<Self>) -> f64x4<Self>

Source§

fn fract_f64x4(self, a: f64x4<Self>) -> f64x4<Self>

Source§

fn trunc_f64x4(self, a: f64x4<Self>) -> f64x4<Self>

Source§

fn select_f64x4( self, a: mask64x4<Self>, b: f64x4<Self>, c: f64x4<Self>, ) -> f64x4<Self>

Source§

fn combine_f64x4(self, a: f64x4<Self>, b: f64x4<Self>) -> f64x8<Self>

Source§

fn split_f64x4(self, a: f64x4<Self>) -> (f64x2<Self>, f64x2<Self>)

Source§

fn reinterpret_f32_f64x4(self, a: f64x4<Self>) -> f32x8<Self>

Source§

fn splat_mask64x4(self, a: i64) -> mask64x4<Self>

Source§

fn not_mask64x4(self, a: mask64x4<Self>) -> mask64x4<Self>

Source§

fn and_mask64x4(self, a: mask64x4<Self>, b: mask64x4<Self>) -> mask64x4<Self>

Source§

fn or_mask64x4(self, a: mask64x4<Self>, b: mask64x4<Self>) -> mask64x4<Self>

Source§

fn xor_mask64x4(self, a: mask64x4<Self>, b: mask64x4<Self>) -> mask64x4<Self>

Source§

fn select_mask64x4( self, a: mask64x4<Self>, b: mask64x4<Self>, c: mask64x4<Self>, ) -> mask64x4<Self>

Source§

fn simd_eq_mask64x4( self, a: mask64x4<Self>, b: mask64x4<Self>, ) -> mask64x4<Self>

Source§

fn combine_mask64x4( self, a: mask64x4<Self>, b: mask64x4<Self>, ) -> mask64x8<Self>

Source§

fn split_mask64x4(self, a: mask64x4<Self>) -> (mask64x2<Self>, mask64x2<Self>)

Source§

fn splat_f32x16(self, a: f32) -> f32x16<Self>

Source§

fn abs_f32x16(self, a: f32x16<Self>) -> f32x16<Self>

Source§

fn neg_f32x16(self, a: f32x16<Self>) -> f32x16<Self>

Source§

fn sqrt_f32x16(self, a: f32x16<Self>) -> f32x16<Self>

Source§

fn add_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn sub_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn mul_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn div_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn copysign_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn simd_eq_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> mask32x16<Self>

Source§

fn simd_lt_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> mask32x16<Self>

Source§

fn simd_le_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> mask32x16<Self>

Source§

fn simd_ge_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> mask32x16<Self>

Source§

fn simd_gt_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> mask32x16<Self>

Source§

fn zip_low_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn zip_high_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn unzip_low_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn unzip_high_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn max_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn max_precise_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn min_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn min_precise_f32x16(self, a: f32x16<Self>, b: f32x16<Self>) -> f32x16<Self>

Source§

fn madd_f32x16( self, a: f32x16<Self>, b: f32x16<Self>, c: f32x16<Self>, ) -> f32x16<Self>

Source§

fn msub_f32x16( self, a: f32x16<Self>, b: f32x16<Self>, c: f32x16<Self>, ) -> f32x16<Self>

Source§

fn floor_f32x16(self, a: f32x16<Self>) -> f32x16<Self>

Source§

fn fract_f32x16(self, a: f32x16<Self>) -> f32x16<Self>

Source§

fn trunc_f32x16(self, a: f32x16<Self>) -> f32x16<Self>

Source§

fn select_f32x16( self, a: mask32x16<Self>, b: f32x16<Self>, c: f32x16<Self>, ) -> f32x16<Self>

Source§

fn split_f32x16(self, a: f32x16<Self>) -> (f32x8<Self>, f32x8<Self>)

Source§

fn reinterpret_f64_f32x16(self, a: f32x16<Self>) -> f64x8<Self>

Source§

fn reinterpret_i32_f32x16(self, a: f32x16<Self>) -> i32x16<Self>

Source§

fn load_interleaved_128_f32x16(self, src: &[f32; 16]) -> f32x16<Self>

Source§

fn store_interleaved_128_f32x16(self, a: f32x16<Self>, dest: &mut [f32; 16])

Source§

fn reinterpret_u8_f32x16(self, a: f32x16<Self>) -> u8x64<Self>

Source§

fn reinterpret_u32_f32x16(self, a: f32x16<Self>) -> u32x16<Self>

Source§

fn cvt_u32_f32x16(self, a: f32x16<Self>) -> u32x16<Self>

Source§

fn cvt_i32_f32x16(self, a: f32x16<Self>) -> i32x16<Self>

Source§

fn splat_i8x64(self, a: i8) -> i8x64<Self>

Source§

fn not_i8x64(self, a: i8x64<Self>) -> i8x64<Self>

Source§

fn add_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn sub_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn mul_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn and_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn or_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn xor_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn shr_i8x64(self, a: i8x64<Self>, b: u32) -> i8x64<Self>

Source§

fn simd_eq_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> mask8x64<Self>

Source§

fn simd_lt_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> mask8x64<Self>

Source§

fn simd_le_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> mask8x64<Self>

Source§

fn simd_ge_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> mask8x64<Self>

Source§

fn simd_gt_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> mask8x64<Self>

Source§

fn zip_low_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn zip_high_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn unzip_low_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn unzip_high_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn select_i8x64( self, a: mask8x64<Self>, b: i8x64<Self>, c: i8x64<Self>, ) -> i8x64<Self>

Source§

fn min_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn max_i8x64(self, a: i8x64<Self>, b: i8x64<Self>) -> i8x64<Self>

Source§

fn split_i8x64(self, a: i8x64<Self>) -> (i8x32<Self>, i8x32<Self>)

Source§

fn reinterpret_u8_i8x64(self, a: i8x64<Self>) -> u8x64<Self>

Source§

fn reinterpret_u32_i8x64(self, a: i8x64<Self>) -> u32x16<Self>

Source§

fn splat_u8x64(self, a: u8) -> u8x64<Self>

Source§

fn not_u8x64(self, a: u8x64<Self>) -> u8x64<Self>

Source§

fn add_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn sub_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn mul_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn and_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn or_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn xor_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn shr_u8x64(self, a: u8x64<Self>, b: u32) -> u8x64<Self>

Source§

fn simd_eq_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> mask8x64<Self>

Source§

fn simd_lt_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> mask8x64<Self>

Source§

fn simd_le_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> mask8x64<Self>

Source§

fn simd_ge_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> mask8x64<Self>

Source§

fn simd_gt_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> mask8x64<Self>

Source§

fn zip_low_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn zip_high_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn unzip_low_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn unzip_high_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn select_u8x64( self, a: mask8x64<Self>, b: u8x64<Self>, c: u8x64<Self>, ) -> u8x64<Self>

Source§

fn min_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn max_u8x64(self, a: u8x64<Self>, b: u8x64<Self>) -> u8x64<Self>

Source§

fn split_u8x64(self, a: u8x64<Self>) -> (u8x32<Self>, u8x32<Self>)

Source§

fn load_interleaved_128_u8x64(self, src: &[u8; 64]) -> u8x64<Self>

Source§

fn store_interleaved_128_u8x64(self, a: u8x64<Self>, dest: &mut [u8; 64])

Source§

fn reinterpret_u32_u8x64(self, a: u8x64<Self>) -> u32x16<Self>

Source§

fn splat_mask8x64(self, a: i8) -> mask8x64<Self>

Source§

fn not_mask8x64(self, a: mask8x64<Self>) -> mask8x64<Self>

Source§

fn and_mask8x64(self, a: mask8x64<Self>, b: mask8x64<Self>) -> mask8x64<Self>

Source§

fn or_mask8x64(self, a: mask8x64<Self>, b: mask8x64<Self>) -> mask8x64<Self>

Source§

fn xor_mask8x64(self, a: mask8x64<Self>, b: mask8x64<Self>) -> mask8x64<Self>

Source§

fn select_mask8x64( self, a: mask8x64<Self>, b: mask8x64<Self>, c: mask8x64<Self>, ) -> mask8x64<Self>

Source§

fn simd_eq_mask8x64( self, a: mask8x64<Self>, b: mask8x64<Self>, ) -> mask8x64<Self>

Source§

fn split_mask8x64(self, a: mask8x64<Self>) -> (mask8x32<Self>, mask8x32<Self>)

Source§

fn splat_i16x32(self, a: i16) -> i16x32<Self>

Source§

fn not_i16x32(self, a: i16x32<Self>) -> i16x32<Self>

Source§

fn add_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn sub_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn mul_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn and_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn or_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn xor_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn shr_i16x32(self, a: i16x32<Self>, b: u32) -> i16x32<Self>

Source§

fn simd_eq_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> mask16x32<Self>

Source§

fn simd_lt_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> mask16x32<Self>

Source§

fn simd_le_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> mask16x32<Self>

Source§

fn simd_ge_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> mask16x32<Self>

Source§

fn simd_gt_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> mask16x32<Self>

Source§

fn zip_low_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn zip_high_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn unzip_low_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn unzip_high_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn select_i16x32( self, a: mask16x32<Self>, b: i16x32<Self>, c: i16x32<Self>, ) -> i16x32<Self>

Source§

fn min_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn max_i16x32(self, a: i16x32<Self>, b: i16x32<Self>) -> i16x32<Self>

Source§

fn split_i16x32(self, a: i16x32<Self>) -> (i16x16<Self>, i16x16<Self>)

Source§

fn reinterpret_u8_i16x32(self, a: i16x32<Self>) -> u8x64<Self>

Source§

fn reinterpret_u32_i16x32(self, a: i16x32<Self>) -> u32x16<Self>

Source§

fn splat_u16x32(self, a: u16) -> u16x32<Self>

Source§

fn not_u16x32(self, a: u16x32<Self>) -> u16x32<Self>

Source§

fn add_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn sub_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn mul_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn and_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn or_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn xor_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn shr_u16x32(self, a: u16x32<Self>, b: u32) -> u16x32<Self>

Source§

fn simd_eq_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> mask16x32<Self>

Source§

fn simd_lt_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> mask16x32<Self>

Source§

fn simd_le_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> mask16x32<Self>

Source§

fn simd_ge_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> mask16x32<Self>

Source§

fn simd_gt_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> mask16x32<Self>

Source§

fn zip_low_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn zip_high_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn unzip_low_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn unzip_high_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn select_u16x32( self, a: mask16x32<Self>, b: u16x32<Self>, c: u16x32<Self>, ) -> u16x32<Self>

Source§

fn min_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn max_u16x32(self, a: u16x32<Self>, b: u16x32<Self>) -> u16x32<Self>

Source§

fn split_u16x32(self, a: u16x32<Self>) -> (u16x16<Self>, u16x16<Self>)

Source§

fn load_interleaved_128_u16x32(self, src: &[u16; 32]) -> u16x32<Self>

Source§

fn store_interleaved_128_u16x32(self, a: u16x32<Self>, dest: &mut [u16; 32])

Source§

fn narrow_u16x32(self, a: u16x32<Self>) -> u8x32<Self>

Source§

fn reinterpret_u8_u16x32(self, a: u16x32<Self>) -> u8x64<Self>

Source§

fn reinterpret_u32_u16x32(self, a: u16x32<Self>) -> u32x16<Self>

Source§

fn splat_mask16x32(self, a: i16) -> mask16x32<Self>

Source§

fn not_mask16x32(self, a: mask16x32<Self>) -> mask16x32<Self>

Source§

fn and_mask16x32( self, a: mask16x32<Self>, b: mask16x32<Self>, ) -> mask16x32<Self>

Source§

fn or_mask16x32(self, a: mask16x32<Self>, b: mask16x32<Self>) -> mask16x32<Self>

Source§

fn xor_mask16x32( self, a: mask16x32<Self>, b: mask16x32<Self>, ) -> mask16x32<Self>

Source§

fn select_mask16x32( self, a: mask16x32<Self>, b: mask16x32<Self>, c: mask16x32<Self>, ) -> mask16x32<Self>

Source§

fn simd_eq_mask16x32( self, a: mask16x32<Self>, b: mask16x32<Self>, ) -> mask16x32<Self>

Source§

fn split_mask16x32( self, a: mask16x32<Self>, ) -> (mask16x16<Self>, mask16x16<Self>)

Source§

fn splat_i32x16(self, a: i32) -> i32x16<Self>

Source§

fn not_i32x16(self, a: i32x16<Self>) -> i32x16<Self>

Source§

fn add_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn sub_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn mul_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn and_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn or_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn xor_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn shr_i32x16(self, a: i32x16<Self>, b: u32) -> i32x16<Self>

Source§

fn simd_eq_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> mask32x16<Self>

Source§

fn simd_lt_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> mask32x16<Self>

Source§

fn simd_le_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> mask32x16<Self>

Source§

fn simd_ge_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> mask32x16<Self>

Source§

fn simd_gt_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> mask32x16<Self>

Source§

fn zip_low_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn zip_high_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn unzip_low_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn unzip_high_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn select_i32x16( self, a: mask32x16<Self>, b: i32x16<Self>, c: i32x16<Self>, ) -> i32x16<Self>

Source§

fn min_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn max_i32x16(self, a: i32x16<Self>, b: i32x16<Self>) -> i32x16<Self>

Source§

fn split_i32x16(self, a: i32x16<Self>) -> (i32x8<Self>, i32x8<Self>)

Source§

fn reinterpret_u8_i32x16(self, a: i32x16<Self>) -> u8x64<Self>

Source§

fn reinterpret_u32_i32x16(self, a: i32x16<Self>) -> u32x16<Self>

Source§

fn cvt_f32_i32x16(self, a: i32x16<Self>) -> f32x16<Self>

Source§

fn splat_u32x16(self, a: u32) -> u32x16<Self>

Source§

fn not_u32x16(self, a: u32x16<Self>) -> u32x16<Self>

Source§

fn add_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn sub_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn mul_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn and_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn or_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn xor_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn shr_u32x16(self, a: u32x16<Self>, b: u32) -> u32x16<Self>

Source§

fn simd_eq_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> mask32x16<Self>

Source§

fn simd_lt_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> mask32x16<Self>

Source§

fn simd_le_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> mask32x16<Self>

Source§

fn simd_ge_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> mask32x16<Self>

Source§

fn simd_gt_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> mask32x16<Self>

Source§

fn zip_low_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn zip_high_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn unzip_low_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn unzip_high_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn select_u32x16( self, a: mask32x16<Self>, b: u32x16<Self>, c: u32x16<Self>, ) -> u32x16<Self>

Source§

fn min_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn max_u32x16(self, a: u32x16<Self>, b: u32x16<Self>) -> u32x16<Self>

Source§

fn split_u32x16(self, a: u32x16<Self>) -> (u32x8<Self>, u32x8<Self>)

Source§

fn load_interleaved_128_u32x16(self, src: &[u32; 16]) -> u32x16<Self>

Source§

fn store_interleaved_128_u32x16(self, a: u32x16<Self>, dest: &mut [u32; 16])

Source§

fn reinterpret_u8_u32x16(self, a: u32x16<Self>) -> u8x64<Self>

Source§

fn cvt_f32_u32x16(self, a: u32x16<Self>) -> f32x16<Self>

Source§

fn splat_mask32x16(self, a: i32) -> mask32x16<Self>

Source§

fn not_mask32x16(self, a: mask32x16<Self>) -> mask32x16<Self>

Source§

fn and_mask32x16( self, a: mask32x16<Self>, b: mask32x16<Self>, ) -> mask32x16<Self>

Source§

fn or_mask32x16(self, a: mask32x16<Self>, b: mask32x16<Self>) -> mask32x16<Self>

Source§

fn xor_mask32x16( self, a: mask32x16<Self>, b: mask32x16<Self>, ) -> mask32x16<Self>

Source§

fn select_mask32x16( self, a: mask32x16<Self>, b: mask32x16<Self>, c: mask32x16<Self>, ) -> mask32x16<Self>

Source§

fn simd_eq_mask32x16( self, a: mask32x16<Self>, b: mask32x16<Self>, ) -> mask32x16<Self>

Source§

fn split_mask32x16(self, a: mask32x16<Self>) -> (mask32x8<Self>, mask32x8<Self>)

Source§

fn splat_f64x8(self, a: f64) -> f64x8<Self>

Source§

fn abs_f64x8(self, a: f64x8<Self>) -> f64x8<Self>

Source§

fn neg_f64x8(self, a: f64x8<Self>) -> f64x8<Self>

Source§

fn sqrt_f64x8(self, a: f64x8<Self>) -> f64x8<Self>

Source§

fn add_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn sub_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn mul_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn div_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn copysign_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn simd_eq_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> mask64x8<Self>

Source§

fn simd_lt_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> mask64x8<Self>

Source§

fn simd_le_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> mask64x8<Self>

Source§

fn simd_ge_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> mask64x8<Self>

Source§

fn simd_gt_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> mask64x8<Self>

Source§

fn zip_low_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn zip_high_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn unzip_low_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn unzip_high_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn max_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn max_precise_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn min_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn min_precise_f64x8(self, a: f64x8<Self>, b: f64x8<Self>) -> f64x8<Self>

Source§

fn madd_f64x8( self, a: f64x8<Self>, b: f64x8<Self>, c: f64x8<Self>, ) -> f64x8<Self>

Source§

fn msub_f64x8( self, a: f64x8<Self>, b: f64x8<Self>, c: f64x8<Self>, ) -> f64x8<Self>

Source§

fn floor_f64x8(self, a: f64x8<Self>) -> f64x8<Self>

Source§

fn fract_f64x8(self, a: f64x8<Self>) -> f64x8<Self>

Source§

fn trunc_f64x8(self, a: f64x8<Self>) -> f64x8<Self>

Source§

fn select_f64x8( self, a: mask64x8<Self>, b: f64x8<Self>, c: f64x8<Self>, ) -> f64x8<Self>

Source§

fn split_f64x8(self, a: f64x8<Self>) -> (f64x4<Self>, f64x4<Self>)

Source§

fn reinterpret_f32_f64x8(self, a: f64x8<Self>) -> f32x16<Self>

Source§

fn splat_mask64x8(self, a: i64) -> mask64x8<Self>

Source§

fn not_mask64x8(self, a: mask64x8<Self>) -> mask64x8<Self>

Source§

fn and_mask64x8(self, a: mask64x8<Self>, b: mask64x8<Self>) -> mask64x8<Self>

Source§

fn or_mask64x8(self, a: mask64x8<Self>, b: mask64x8<Self>) -> mask64x8<Self>

Source§

fn xor_mask64x8(self, a: mask64x8<Self>, b: mask64x8<Self>) -> mask64x8<Self>

Source§

fn select_mask64x8( self, a: mask64x8<Self>, b: mask64x8<Self>, c: mask64x8<Self>, ) -> mask64x8<Self>

Source§

fn simd_eq_mask64x8( self, a: mask64x8<Self>, b: mask64x8<Self>, ) -> mask64x8<Self>

Source§

fn split_mask64x8(self, a: mask64x8<Self>) -> (mask64x4<Self>, mask64x4<Self>)

Source§

impl Copy for Fallback

Source§

impl Seal for Fallback

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, S> SimdFrom<T, S> for T
where S: Simd,

Source§

fn simd_from(value: T, _simd: S) -> T

Source§

impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

Source§

fn simd_into(self, simd: S) -> T

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.