pub struct Angle<T> {
    pub radians: T,
}Expand description
An angle in radians
Fields§
§radians: TImplementations§
Source§impl<T> Angle<T>where
    T: Trig,
 
impl<T> Angle<T>where
    T: Trig,
pub fn degrees(deg: T) -> Self
pub fn to_degrees(self) -> T
Source§impl<T> Angle<T>where
    T: Rem<Output = T> + Sub<Output = T> + Add<Output = T> + Zero + FloatConst + PartialOrd + Copy,
 
impl<T> Angle<T>where
    T: Rem<Output = T> + Sub<Output = T> + Add<Output = T> + Zero + FloatConst + PartialOrd + Copy,
Source§impl<T> Angle<T>where
    T: FloatConst + Add<Output = T>,
 
impl<T> Angle<T>where
    T: FloatConst + Add<Output = T>,
Trait Implementations§
Source§impl<T: AddAssign<T>> AddAssign for Angle<T>
 
impl<T: AddAssign<T>> AddAssign for Angle<T>
Source§fn add_assign(&mut self, other: Angle<T>)
 
fn add_assign(&mut self, other: Angle<T>)
Performs the 
+= operation. Read moreSource§impl<T: ApproxEq<T>> ApproxEq<T> for Angle<T>
 
impl<T: ApproxEq<T>> ApproxEq<T> for Angle<T>
Source§fn approx_epsilon() -> T
 
fn approx_epsilon() -> T
Default epsilon value
Source§fn approx_eq_eps(&self, other: &Angle<T>, approx_epsilon: &T) -> bool
 
fn approx_eq_eps(&self, other: &Angle<T>, approx_epsilon: &T) -> bool
Returns 
true if this object is approximately equal to the other one, using
a provided epsilon value.Source§fn approx_eq(&self, other: &Self) -> bool
 
fn approx_eq(&self, other: &Self) -> bool
Returns 
true if this object is approximately equal to the other one, using
the approx_epsilon epsilon value.Source§impl<'de, T> Deserialize<'de> for Angle<T>where
    T: Deserialize<'de>,
 
impl<'de, T> Deserialize<'de> for Angle<T>where
    T: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<T: DivAssign<T>> DivAssign<T> for Angle<T>
 
impl<T: DivAssign<T>> DivAssign<T> for Angle<T>
Source§fn div_assign(&mut self, factor: T)
 
fn div_assign(&mut self, factor: T)
Performs the 
/= operation. Read moreSource§impl<T: MulAssign<T>> MulAssign<T> for Angle<T>
 
impl<T: MulAssign<T>> MulAssign<T> for Angle<T>
Source§fn mul_assign(&mut self, factor: T)
 
fn mul_assign(&mut self, factor: T)
Performs the 
*= operation. Read moreSource§impl<T: PartialOrd> PartialOrd for Angle<T>
 
impl<T: PartialOrd> PartialOrd for Angle<T>
Source§impl<T: SubAssign<T>> SubAssign for Angle<T>
 
impl<T: SubAssign<T>> SubAssign for Angle<T>
Source§fn sub_assign(&mut self, other: Angle<T>)
 
fn sub_assign(&mut self, other: Angle<T>)
Performs the 
-= operation. Read moreimpl<T: Copy> Copy for Angle<T>
impl<T: Eq> Eq for Angle<T>
impl<T> StructuralPartialEq for Angle<T>
Auto Trait Implementations§
impl<T> Freeze for Angle<T>where
    T: Freeze,
impl<T> RefUnwindSafe for Angle<T>where
    T: RefUnwindSafe,
impl<T> Send for Angle<T>where
    T: Send,
impl<T> Sync for Angle<T>where
    T: Sync,
impl<T> Unpin for Angle<T>where
    T: Unpin,
impl<T> UnwindSafe for Angle<T>where
    T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more