Struct egui_glow::vao::VertexArrayObject

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pub(crate) struct VertexArrayObject {
    vao: Option<VertexArray>,
    vbo: Buffer,
    buffer_infos: Vec<BufferInfo>,
}
Expand description

Wrapper around either Emulated VAO or GL’s VAO.

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§vao: Option<VertexArray>§vbo: Buffer§buffer_infos: Vec<BufferInfo>

Implementations§

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impl VertexArrayObject

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pub(crate) unsafe fn new( gl: &Context, vbo: Buffer, buffer_infos: Vec<BufferInfo>, ) -> Self

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pub(crate) unsafe fn bind(&self, gl: &Context)

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pub(crate) unsafe fn unbind(&self, gl: &Context)

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