Struct egui_glow::painter::CallbackFn

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pub struct CallbackFn {
    f: Box<dyn Fn(PaintCallbackInfo, &Painter) + Sync + Send>,
}
Expand description

A callback function that can be used to compose an egui::PaintCallback for custom rendering with glow.

The callback is passed, the egui::PaintCallbackInfo and the Painter which can be used to access the OpenGL context.

§Example

See the custom3d_glow demo source for a detailed usage example.

Fields§

§f: Box<dyn Fn(PaintCallbackInfo, &Painter) + Sync + Send>

Implementations§

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impl CallbackFn

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pub fn new<F: Fn(PaintCallbackInfo, &Painter) + Sync + Send + 'static>( callback: F, ) -> Self

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