struct Flux<State> {
start_time: f64,
latest_change_time: f64,
latest_state: State,
}
Expand description
Represents how the current state is changing
Fields§
§start_time: f64
§latest_change_time: f64
§latest_state: State
Trait Implementations§
Auto Trait Implementations§
impl<State> Freeze for Flux<State>where
State: Freeze,
impl<State> RefUnwindSafe for Flux<State>where
State: RefUnwindSafe,
impl<State> Send for Flux<State>where
State: Send,
impl<State> Sync for Flux<State>where
State: Sync,
impl<State> Unpin for Flux<State>where
State: Unpin,
impl<State> UnwindSafe for Flux<State>where
State: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)