Struct egui::containers::collapsing_header::InnerState
source · pub(crate) struct InnerState {
open: bool,
open_height: Option<f32>,
}
Fields§
§open: bool
§open_height: Option<f32>
Height of the region when open. Used for animations
Trait Implementations§
source§impl Clone for InnerState
impl Clone for InnerState
source§fn clone(&self) -> InnerState
fn clone(&self) -> InnerState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for InnerState
impl Debug for InnerState
impl Copy for InnerState
Auto Trait Implementations§
impl Freeze for InnerState
impl RefUnwindSafe for InnerState
impl Send for InnerState
impl Sync for InnerState
impl Unpin for InnerState
impl UnwindSafe for InnerState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more