Struct egui::animation_manager::ValueAnim
source · struct ValueAnim {
from_value: f32,
to_value: f32,
toggle_time: f64,
}
Fields§
§from_value: f32
§to_value: f32
§toggle_time: f64
when did value
last toggle?
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ValueAnim
impl RefUnwindSafe for ValueAnim
impl Send for ValueAnim
impl Sync for ValueAnim
impl Unpin for ValueAnim
impl UnwindSafe for ValueAnim
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)