Struct egui::animation_manager::BoolAnim
source · struct BoolAnim {
last_value: f32,
last_tick: f64,
}
Fields§
§last_value: f32
§last_tick: f64
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BoolAnim
impl RefUnwindSafe for BoolAnim
impl Send for BoolAnim
impl Sync for BoolAnim
impl Unpin for BoolAnim
impl UnwindSafe for BoolAnim
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more