pub struct FrameActorMsg {
actor: String,
type_: String,
arguments: Vec<Value>,
async_cause: Option<String>,
display_name: String,
oldest: bool,
state: FrameState,
where_: FrameWhere,
}Fields§
§actor: String§type_: String§arguments: Vec<Value>§async_cause: Option<String>§display_name: String§oldest: bool§state: FrameState§where_: FrameWhereTrait Implementations§
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impl Freeze for FrameActorMsg
impl RefUnwindSafe for FrameActorMsg
impl Send for FrameActorMsg
impl Sync for FrameActorMsg
impl Unpin for FrameActorMsg
impl UnwindSafe for FrameActorMsg
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