pub struct EnvironmentActorMsg {
actor: String,
type_: EnvironmentType,
scope_kind: EnvironmentScope,
parent: Option<Box<EnvironmentActorMsg>>,
bindings: Option<EnvironmentBindings>,
function: Option<EnvironmentFunction>,
object: Option<ObjectActorMsg>,
}Fields§
§actor: String§type_: EnvironmentType§scope_kind: EnvironmentScope§parent: Option<Box<EnvironmentActorMsg>>§bindings: Option<EnvironmentBindings>§function: Option<EnvironmentFunction>Should be set if type_ is EnvironmentType::Function
object: Option<ObjectActorMsg>Should be set if type_ is EnvironmentType::Object
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EnvironmentActorMsg
impl RefUnwindSafe for EnvironmentActorMsg
impl Send for EnvironmentActorMsg
impl Sync for EnvironmentActorMsg
impl Unpin for EnvironmentActorMsg
impl UnwindSafe for EnvironmentActorMsg
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