Struct PremulColor

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#[repr(transparent)]
pub struct PremulColor<CS> { pub components: [f32; 4], pub cs: PhantomData<CS>, }
Expand description

A color with premultiplied alpha.

A color in a color space known at compile time, with a premultiplied alpha channel.

Following the convention of CSS Color 4, in cylindrical color spaces the hue channel is not premultiplied. If it were, interpolation would give undesirable results.

See OpaqueColor for a discussion of arithmetic traits and interpolation.

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§components: [f32; 4]

The components, which may be manipulated directly.

The interpretation of the first three components depends on the color space, and are premultiplied with the alpha value. The fourth component is alpha.

Note that in cylindrical color spaces, the hue component is not premultiplied, as specified in the CSS Color 4 spec. The methods on this type take care of that for you, but if you’re manipulating the components yourself, be aware.

§cs: PhantomData<CS>

The color space.

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impl<CS: ColorSpace> PremulColor<CS>

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pub const BLACK: Self

A black color.

More comprehensive pre-defined colors are available in the color::palette module.

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pub const TRANSPARENT: Self

A transparent color.

This is a black color with full alpha.

More comprehensive pre-defined colors are available in the color::palette module.

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pub const WHITE: Self

A white color.

This value is specific to the color space.

More comprehensive pre-defined colors are available in the color::palette module.

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pub const fn new(components: [f32; 4]) -> Self

Create a new color from the given components.

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pub const fn discard_alpha(self) -> OpaqueColor<CS>

Split out the opaque components, discarding the alpha.

This is a shorthand for un-premultiplying the alpha and calling AlphaColor::discard_alpha.

The result of calling this on a fully transparent color will be the color black.

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pub fn convert<TargetCS: ColorSpace>(self) -> PremulColor<TargetCS>

Convert a color into a different color space.

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pub const fn un_premultiply(self) -> AlphaColor<CS>

Convert a color to the corresponding separate alpha form.

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pub fn lerp_rect(self, other: Self, t: f32) -> Self

Interpolate colors.

Note: this function doesn’t fix up hue in cylindrical spaces. It is still useful if the hue angles are compatible, particularly if the fixup has been applied.

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pub fn fixup_hues(self, other: &mut Self, direction: HueDirection)

Apply hue fixup for interpolation.

Adjust the hue angle of other so that linear interpolation results in the expected hue direction.

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pub fn lerp(self, other: Self, t: f32, direction: HueDirection) -> Self

Linearly interpolate colors, with hue fixup if needed.

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pub const fn multiply_alpha(self, rhs: f32) -> Self

Multiply alpha by the given factor.

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pub fn difference(self, other: Self) -> f32

Difference between two colors by Euclidean metric.

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pub fn to_rgba8(self) -> PremulRgba8

Convert the color to sRGB if not already in sRGB, and pack into 8 bit per component integer encoding.

The RGBA components are mapped from the floating point range of 0.0-1.0 to the integer range of 0-255. Component values outside of this range are saturated to 0 or 255.

§Implementation note

This performs almost-correct rounding, see the note on AlphaColor::to_rgba8.

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impl PremulColor<Srgb>

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pub const fn from_rgba8(r: u8, g: u8, b: u8, a: u8) -> Self

Create a color from pre-multiplied 8-bit rgba values.

Note: for conversion from the PremulRgba8 type, just use the From trait.

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pub const fn from_rgb8(r: u8, g: u8, b: u8) -> Self

Create a color from 8-bit rgb values with an opaque alpha.

Note: for conversion from the Rgba8 type, just use the From trait.

Trait Implementations§

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impl<CS: ColorSpace> Add for PremulColor<CS>

Component-wise addition of components.

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type Output = PremulColor<CS>

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self

Performs the + operation. Read more
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impl<CS> BitEq for PremulColor<CS>

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fn bit_eq(&self, other: &Self) -> bool

Returns true if self is equal to other. Read more
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impl<CS> BitHash for PremulColor<CS>

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fn bit_hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher.
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impl<CS: Clone> Clone for PremulColor<CS>

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fn clone(&self) -> PremulColor<CS>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<CS: Debug> Debug for PremulColor<CS>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<CS: ColorSpace> Div<f32> for PremulColor<CS>

Divide components by a scalar.

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type Output = PremulColor<CS>

The resulting type after applying the / operator.
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fn div(self, rhs: f32) -> Self

Performs the / operation. Read more
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impl<CS: ColorSpace> From<OpaqueColor<CS>> for PremulColor<CS>

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fn from(value: OpaqueColor<CS>) -> Self

Converts to this type from the input type.
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impl From<PremulRgba8> for PremulColor<Srgb>

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fn from(value: PremulRgba8) -> Self

Converts to this type from the input type.
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impl<CS: ColorSpace> FromStr for PremulColor<CS>

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type Err = ParseError

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl<CS: ColorSpace> Mul<PremulColor<CS>> for f32

Multiply components by a scalar.

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type Output = PremulColor<CS>

The resulting type after applying the * operator.
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fn mul(self, rhs: PremulColor<CS>) -> Self::Output

Performs the * operation. Read more
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impl<CS: ColorSpace> Mul<f32> for PremulColor<CS>

Multiply components by a scalar.

For rectangular color spaces, this is equivalent to multiplying alpha, but for cylindrical color spaces, PremulColor::multiply_alpha is the preferred method.

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type Output = PremulColor<CS>

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> Self

Performs the * operation. Read more
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impl<CS: ColorSpace> PartialEq for PremulColor<CS>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<CS: ColorSpace> Sub for PremulColor<CS>

Component-wise subtraction of components.

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type Output = PremulColor<CS>

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self

Performs the - operation. Read more
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impl<CS: ColorSpace> TransparentWrapper<[f32; 4]> for PremulColor<CS>

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fn wrap(s: Inner) -> Self
where Self: Sized,

Convert the inner type into the wrapper type.
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fn wrap_ref(s: &Inner) -> &Self

Convert a reference to the inner type into a reference to the wrapper type.
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fn wrap_mut(s: &mut Inner) -> &mut Self

Convert a mutable reference to the inner type into a mutable reference to the wrapper type.
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fn wrap_slice(s: &[Inner]) -> &[Self]
where Self: Sized,

Convert a slice to the inner type into a slice to the wrapper type.
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fn wrap_slice_mut(s: &mut [Inner]) -> &mut [Self]
where Self: Sized,

Convert a mutable slice to the inner type into a mutable slice to the wrapper type.
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fn peel(s: Self) -> Inner
where Self: Sized,

Convert the wrapper type into the inner type.
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fn peel_ref(s: &Self) -> &Inner

Convert a reference to the wrapper type into a reference to the inner type.
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fn peel_mut(s: &mut Self) -> &mut Inner

Convert a mutable reference to the wrapper type into a mutable reference to the inner type.
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fn peel_slice(s: &[Self]) -> &[Inner]
where Self: Sized,

Convert a slice to the wrapped type into a slice to the inner type.
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fn peel_slice_mut(s: &mut [Self]) -> &mut [Inner]
where Self: Sized,

Convert a mutable slice to the wrapped type into a mutable slice to the inner type.
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impl<CS: ColorSpace> Zeroable for PremulColor<CS>

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fn zeroed() -> Self

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impl<CS: Copy> Copy for PremulColor<CS>

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impl<CS: ColorSpace> Pod for PremulColor<CS>

Auto Trait Implementations§

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impl<CS> Freeze for PremulColor<CS>

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impl<CS> RefUnwindSafe for PremulColor<CS>
where CS: RefUnwindSafe,

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impl<CS> Send for PremulColor<CS>
where CS: Send,

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impl<CS> Sync for PremulColor<CS>
where CS: Sync,

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impl<CS> Unpin for PremulColor<CS>
where CS: Unpin,

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impl<CS> UnwindSafe for PremulColor<CS>
where CS: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<I, T> TransparentWrapperAlloc<I> for T
where T: TransparentWrapper<I> + ?Sized, I: ?Sized,

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fn wrap_vec(s: Vec<Inner>) -> Vec<Self>
where Self: Sized,

Convert a vec of the inner type into a vec of the wrapper type.
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fn wrap_box(s: Box<Inner>) -> Box<Self>

Convert a box to the inner type into a box to the wrapper type.
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fn wrap_rc(s: Rc<Inner>) -> Rc<Self>

Convert an Rc to the inner type into an Rc to the wrapper type.
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fn wrap_arc(s: Arc<Inner>) -> Arc<Self>

Convert an Arc to the inner type into an Arc to the wrapper type.
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fn peel_vec(s: Vec<Self>) -> Vec<Inner>
where Self: Sized,

Convert a vec of the wrapper type into a vec of the inner type.
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fn peel_box(s: Box<Self>) -> Box<Inner>

Convert a box to the wrapper type into a box to the inner type.
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fn peel_rc(s: Rc<Self>) -> Rc<Inner>

Convert an Rc to the wrapper type into an Rc to the inner type.
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fn peel_arc(s: Arc<Self>) -> Arc<Inner>

Convert an Arc to the wrapper type into an Arc to the inner type.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> NoUninit for T
where T: Pod,