Struct canvas_traits::webgl::WebGLSyncId
source · pub struct WebGLSyncId(NonZeroU64);
Tuple Fields§
§0: NonZeroU64
Implementations§
source§impl WebGLSyncId
impl WebGLSyncId
source§impl WebGLSyncId
impl WebGLSyncId
pub fn glow(&self) -> NativeFence
pub fn from_glow(glow: NativeFence) -> Self
Trait Implementations§
source§impl Clone for WebGLSyncId
impl Clone for WebGLSyncId
source§fn clone(&self) -> WebGLSyncId
fn clone(&self) -> WebGLSyncId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGLSyncId
impl Debug for WebGLSyncId
source§impl<'de> Deserialize<'de> for WebGLSyncId
impl<'de> Deserialize<'de> for WebGLSyncId
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Display for WebGLSyncId
impl Display for WebGLSyncId
source§impl Hash for WebGLSyncId
impl Hash for WebGLSyncId
source§impl MallocSizeOf for WebGLSyncId
impl MallocSizeOf for WebGLSyncId
source§fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for WebGLSyncId
impl PartialEq for WebGLSyncId
source§fn eq(&self, other: &WebGLSyncId) -> bool
fn eq(&self, other: &WebGLSyncId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for WebGLSyncId
impl Serialize for WebGLSyncId
impl Copy for WebGLSyncId
impl Eq for WebGLSyncId
impl StructuralPartialEq for WebGLSyncId
Auto Trait Implementations§
impl Freeze for WebGLSyncId
impl RefUnwindSafe for WebGLSyncId
impl Send for WebGLSyncId
impl Sync for WebGLSyncId
impl Unpin for WebGLSyncId
impl UnwindSafe for WebGLSyncId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert