Struct canvas_traits::webgl::WebGLProgramId
source · pub struct WebGLProgramId(NonZeroU32);
Tuple Fields§
§0: NonZeroU32
Implementations§
source§impl WebGLProgramId
impl WebGLProgramId
pub fn glow(self) -> NativeProgram
pub fn from_glow(glow: NativeProgram) -> Self
Trait Implementations§
source§impl Clone for WebGLProgramId
impl Clone for WebGLProgramId
source§fn clone(&self) -> WebGLProgramId
fn clone(&self) -> WebGLProgramId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGLProgramId
impl Debug for WebGLProgramId
source§impl<'de> Deserialize<'de> for WebGLProgramId
impl<'de> Deserialize<'de> for WebGLProgramId
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Display for WebGLProgramId
impl Display for WebGLProgramId
source§impl Hash for WebGLProgramId
impl Hash for WebGLProgramId
source§impl MallocSizeOf for WebGLProgramId
impl MallocSizeOf for WebGLProgramId
source§fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for WebGLProgramId
impl PartialEq for WebGLProgramId
source§fn eq(&self, other: &WebGLProgramId) -> bool
fn eq(&self, other: &WebGLProgramId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for WebGLProgramId
impl Serialize for WebGLProgramId
impl Copy for WebGLProgramId
impl Eq for WebGLProgramId
impl StructuralPartialEq for WebGLProgramId
Auto Trait Implementations§
impl Freeze for WebGLProgramId
impl RefUnwindSafe for WebGLProgramId
impl Send for WebGLProgramId
impl Sync for WebGLProgramId
impl Unpin for WebGLProgramId
impl UnwindSafe for WebGLProgramId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert