Struct canvas_traits::webgl::WebGLFramebufferId
source · pub struct WebGLFramebufferId(NonZeroU32);
Tuple Fields§
§0: NonZeroU32
Implementations§
source§impl WebGLFramebufferId
impl WebGLFramebufferId
pub fn glow(self) -> NativeFramebuffer
pub fn from_glow(glow: NativeFramebuffer) -> Self
Trait Implementations§
source§impl Clone for WebGLFramebufferId
impl Clone for WebGLFramebufferId
source§fn clone(&self) -> WebGLFramebufferId
fn clone(&self) -> WebGLFramebufferId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGLFramebufferId
impl Debug for WebGLFramebufferId
source§impl<'de> Deserialize<'de> for WebGLFramebufferId
impl<'de> Deserialize<'de> for WebGLFramebufferId
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Display for WebGLFramebufferId
impl Display for WebGLFramebufferId
source§impl Hash for WebGLFramebufferId
impl Hash for WebGLFramebufferId
source§impl MallocSizeOf for WebGLFramebufferId
impl MallocSizeOf for WebGLFramebufferId
source§fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq for WebGLFramebufferId
impl PartialEq for WebGLFramebufferId
source§fn eq(&self, other: &WebGLFramebufferId) -> bool
fn eq(&self, other: &WebGLFramebufferId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for WebGLFramebufferId
impl Serialize for WebGLFramebufferId
impl Copy for WebGLFramebufferId
impl Eq for WebGLFramebufferId
impl StructuralPartialEq for WebGLFramebufferId
Auto Trait Implementations§
impl Freeze for WebGLFramebufferId
impl RefUnwindSafe for WebGLFramebufferId
impl Send for WebGLFramebufferId
impl Sync for WebGLFramebufferId
impl Unpin for WebGLFramebufferId
impl UnwindSafe for WebGLFramebufferId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> MaybeBoxed<Box<T>> for T
impl<T> MaybeBoxed<Box<T>> for T
source§fn maybe_boxed(self) -> Box<T>
fn maybe_boxed(self) -> Box<T>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert