Module canvas::webgl_thread
source · Structs
- Helper struct to store cached WebGLContext information.
- WebGL Commands Implementation
- A WebGLThread manages the life cycle and message multiplexing of a set of WebGLContexts living in the same thread.
- The data required to initialize an instance of the WebGLThread type.
- Bridge between WebGL and WebXR
Constants
- ANGLE adds a
_u
prefix to variable names:
Traits
Functions
- Flips the pixels in the Vec on the Y axis.
- Translates an image in rgba8 (red in the first byte) format to the format that was requested of TexImage.