pub(crate) struct Keyboard {
pub keyboard: WlKeyboard,
}
Fields§
§keyboard: WlKeyboard
Implementations§
source§impl Keyboard
impl Keyboard
pub fn new( seat: &Attached<WlSeat>, loop_handle: LoopHandle<'static, WinitState>, modifiers_state: Rc<RefCell<ModifiersState>> ) -> Option<Self>
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Keyboard
impl Send for Keyboard
impl Sync for Keyboard
impl Unpin for Keyboard
impl !UnwindSafe for Keyboard
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more