Struct wgpu_types::ShaderBoundChecks

source ·
pub struct ShaderBoundChecks {
    pub(crate) runtime_checks: bool,
}
Expand description

Describes how shader bound checks should be performed.

Fields§

§runtime_checks: bool

Implementations§

source§

impl ShaderBoundChecks

source

pub fn new() -> Self

Creates a new configuration where the shader is bound checked.

source

pub unsafe fn unchecked() -> Self

Creates a new configuration where the shader isn’t bound checked.

§Safety

The caller MUST ensure that all shaders built with this configuration don’t perform any out of bounds reads or writes.

Note that wgpu_core, in particular, initializes only those portions of buffers that it expects might be read, and it does not expect contents outside the ranges bound in bindgroups to be accessible, so using this configuration with ill-behaved shaders could expose uninitialized GPU memory contents to the application.

source

pub fn runtime_checks(&self) -> bool

Query whether runtime bound checks are enabled in this configuration

Trait Implementations§

source§

impl Clone for ShaderBoundChecks

source§

fn clone(&self) -> ShaderBoundChecks

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for ShaderBoundChecks

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for ShaderBoundChecks

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl<'de> Deserialize<'de> for ShaderBoundChecks

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl Serialize for ShaderBoundChecks

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,