pub type ShaderModuleId = Id<ShaderModule>;
Aliased Type§
#[repr(transparent)]pub struct ShaderModuleId(RawId, PhantomData<ShaderModule>);
Tuple Fields§
§0: RawId
§1: PhantomData<ShaderModule>
pub type ShaderModuleId = Id<ShaderModule>;
#[repr(transparent)]pub struct ShaderModuleId(RawId, PhantomData<ShaderModule>);
0: RawId
§1: PhantomData<ShaderModule>