Function wgpu_core::command::bundle::set_pipeline

source ยท
fn set_pipeline(
    state: &mut State,
    pipeline_guard: &Storage<Fallible<RenderPipeline>>,
    context: &RenderPassContext,
    is_depth_read_only: bool,
    is_stencil_read_only: bool,
    pipeline_id: Id<RenderPipeline>,
) -> Result<(), RenderBundleErrorInner>