Function wgpu_core::command::bundle::set_pipeline
source ยท fn set_pipeline(
state: &mut State,
pipeline_guard: &Storage<Fallible<RenderPipeline>>,
context: &RenderPassContext,
is_depth_read_only: bool,
is_stencil_read_only: bool,
pipeline_id: Id<RenderPipeline>,
) -> Result<(), RenderBundleErrorInner>