Function wgpu_core::command::bundle::set_bind_group
source ยท fn set_bind_group(
state: &mut State,
bind_group_guard: &Storage<Fallible<BindGroup>>,
dynamic_offsets: &[u32],
index: u32,
num_dynamic_offsets: usize,
bind_group_id: Option<Id<BindGroup>>,
) -> Result<(), RenderBundleErrorInner>