WorldSize

Type Alias WorldSize 

Source
pub type WorldSize = Size2D<f32, WorldPixel>;

Aliased Type§

pub struct WorldSize {
    pub width: f32,
    pub height: f32,
}

Fields§

§width: f32

The extent of the element in the U units along the x axis (usually horizontal).

§height: f32

The extent of the element in the U units along the y axis (usually vertical).