Type Alias WorldSize

Source
pub type WorldSize = Size2D<f32, WorldPixel>;

Aliased Type§

#[repr(C)]
pub struct WorldSize { pub width: f32, pub height: f32, }

Fields§

§width: f32

The extent of the element in the U units along the x axis (usually horizontal).

§height: f32

The extent of the element in the U units along the y axis (usually vertical).