pub type LayoutIntRect = Box2D<i32, LayoutPixel>;Aliased Type§
#[repr(C)]pub struct LayoutIntRect {
pub min: Point2D<i32, LayoutPixel>,
pub max: Point2D<i32, LayoutPixel>,
}Fields§
§min: Point2D<i32, LayoutPixel>§max: Point2D<i32, LayoutPixel>