pub type FramebufferIntRect = Box2D<i32, FramebufferPixel>;

Aliased Type§

struct FramebufferIntRect {
    pub min: Point2D<i32, FramebufferPixel>,
    pub max: Point2D<i32, FramebufferPixel>,
}

Fields§

§min: Point2D<i32, FramebufferPixel>§max: Point2D<i32, FramebufferPixel>