pub struct BuiltDisplayListIter<'a> {
Show 14 fields data: &'a [u8], cache: Option<&'a DisplayItemCache>, pending_items: Iter<'a, CachedDisplayItem>, cur_cached_item: Option<&'a CachedDisplayItem>, cur_item: DisplayItem, cur_stops: ItemRange<'a, GradientStop>, cur_glyphs: ItemRange<'a, GlyphInstance>, cur_filters: ItemRange<'a, FilterOp>, cur_filter_data: Vec<TempFilterData<'a>>, cur_filter_primitives: ItemRange<'a, FilterPrimitive>, cur_clip_chain_items: ItemRange<'a, ClipId>, cur_points: ItemRange<'a, LayoutPoint>, peeking: Peek, debug_stats: DebugStats,
}

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§data: &'a [u8]§cache: Option<&'a DisplayItemCache>§pending_items: Iter<'a, CachedDisplayItem>§cur_cached_item: Option<&'a CachedDisplayItem>§cur_item: DisplayItem§cur_stops: ItemRange<'a, GradientStop>§cur_glyphs: ItemRange<'a, GlyphInstance>§cur_filters: ItemRange<'a, FilterOp>§cur_filter_data: Vec<TempFilterData<'a>>§cur_filter_primitives: ItemRange<'a, FilterPrimitive>§cur_clip_chain_items: ItemRange<'a, ClipId>§cur_points: ItemRange<'a, LayoutPoint>§peeking: Peek§debug_stats: DebugStats

Should just be initialized but never populated in release builds

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impl<'a> BuiltDisplayListIter<'a>

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pub fn new(data: &'a [u8], cache: Option<&'a DisplayItemCache>) -> Self

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pub fn sub_iter(&self) -> Self

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pub fn current_item(&self) -> &DisplayItem

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fn cached_item_range_or<T>(&self, data: ItemRange<'a, T>) -> ItemRange<'a, T>

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pub fn glyphs(&self) -> ItemRange<'_, GlyphInstance>

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pub fn gradient_stops(&self) -> ItemRange<'_, GradientStop>

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fn advance_pending_items(&mut self) -> bool

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pub fn next<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>

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pub fn next_raw<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>

Gets the next display item, even if it’s a dummy. Also doesn’t handle peeking and may leave irrelevant ranges live (so a Clip may have GradientStops if for some reason you ask).

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pub fn as_ref<'b>(&'b self) -> DisplayItemRef<'a, 'b>

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pub fn skip_current_stacking_context(&mut self)

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pub fn current_stacking_context_empty(&mut self) -> bool

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pub fn peek<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>

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pub fn debug_stats(&mut self) -> Vec<(&'static str, ItemStats)>

Get the debug stats for what this iterator has deserialized. Should always be empty in release builds.

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pub fn merge_debug_stats_from(&mut self, other: &mut Self)

Adds the debug stats from another to our own, assuming we are a sub-iter of the other (so we can ignore where they were in the traversal).

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fn log_item_stats(&mut self)

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