Struct webrender_api::display_list::BuiltDisplayListIter
source · pub struct BuiltDisplayListIter<'a> {Show 14 fields
data: &'a [u8],
cache: Option<&'a DisplayItemCache>,
pending_items: Iter<'a, CachedDisplayItem>,
cur_cached_item: Option<&'a CachedDisplayItem>,
cur_item: DisplayItem,
cur_stops: ItemRange<'a, GradientStop>,
cur_glyphs: ItemRange<'a, GlyphInstance>,
cur_filters: ItemRange<'a, FilterOp>,
cur_filter_data: Vec<TempFilterData<'a>>,
cur_filter_primitives: ItemRange<'a, FilterPrimitive>,
cur_clip_chain_items: ItemRange<'a, ClipId>,
cur_points: ItemRange<'a, LayoutPoint>,
peeking: Peek,
debug_stats: DebugStats,
}
Fields§
§data: &'a [u8]
§cache: Option<&'a DisplayItemCache>
§pending_items: Iter<'a, CachedDisplayItem>
§cur_cached_item: Option<&'a CachedDisplayItem>
§cur_item: DisplayItem
§cur_stops: ItemRange<'a, GradientStop>
§cur_glyphs: ItemRange<'a, GlyphInstance>
§cur_filters: ItemRange<'a, FilterOp>
§cur_filter_data: Vec<TempFilterData<'a>>
§cur_filter_primitives: ItemRange<'a, FilterPrimitive>
§cur_clip_chain_items: ItemRange<'a, ClipId>
§cur_points: ItemRange<'a, LayoutPoint>
§peeking: Peek
§debug_stats: DebugStats
Should just be initialized but never populated in release builds
Implementations§
source§impl<'a> BuiltDisplayListIter<'a>
impl<'a> BuiltDisplayListIter<'a>
pub fn new(data: &'a [u8], cache: Option<&'a DisplayItemCache>) -> Self
pub fn sub_iter(&self) -> Self
pub fn current_item(&self) -> &DisplayItem
fn cached_item_range_or<T>(&self, data: ItemRange<'a, T>) -> ItemRange<'a, T>
pub fn glyphs(&self) -> ItemRange<'_, GlyphInstance>
pub fn gradient_stops(&self) -> ItemRange<'_, GradientStop>
fn advance_pending_items(&mut self) -> bool
pub fn next<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>
sourcepub fn next_raw<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>
pub fn next_raw<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>
Gets the next display item, even if it’s a dummy. Also doesn’t handle peeking and may leave irrelevant ranges live (so a Clip may have GradientStops if for some reason you ask).
pub fn as_ref<'b>(&'b self) -> DisplayItemRef<'a, 'b>
pub fn skip_current_stacking_context(&mut self)
pub fn current_stacking_context_empty(&mut self) -> bool
pub fn peek<'b>(&'b mut self) -> Option<DisplayItemRef<'a, 'b>>
sourcepub fn debug_stats(&mut self) -> Vec<(&'static str, ItemStats)>
pub fn debug_stats(&mut self) -> Vec<(&'static str, ItemStats)>
Get the debug stats for what this iterator has deserialized. Should always be empty in release builds.
sourcepub fn merge_debug_stats_from(&mut self, other: &mut Self)
pub fn merge_debug_stats_from(&mut self, other: &mut Self)
Adds the debug stats from another to our own, assuming we are a sub-iter of the other (so we can ignore where they were in the traversal).
fn log_item_stats(&mut self)
Auto Trait Implementations§
impl<'a> Freeze for BuiltDisplayListIter<'a>
impl<'a> RefUnwindSafe for BuiltDisplayListIter<'a>
impl<'a> Send for BuiltDisplayListIter<'a>
impl<'a> Sync for BuiltDisplayListIter<'a>
impl<'a> Unpin for BuiltDisplayListIter<'a>
impl<'a> UnwindSafe for BuiltDisplayListIter<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more