struct ExtendedPrimitiveInstance {
instance: PrimitiveInstance,
spatial_node_index: SpatialNodeIndex,
flags: PrimitiveFlags,
}Expand description
A primitive instance + some extra information about the primitive. This is stored when constructing 3d rendering contexts, which involve cutting primitive lists.
Fields§
§instance: PrimitiveInstance§spatial_node_index: SpatialNodeIndex§flags: PrimitiveFlagsAuto Trait Implementations§
impl Freeze for ExtendedPrimitiveInstance
impl RefUnwindSafe for ExtendedPrimitiveInstance
impl Send for ExtendedPrimitiveInstance
impl Sync for ExtendedPrimitiveInstance
impl Unpin for ExtendedPrimitiveInstance
impl UnsafeUnpin for ExtendedPrimitiveInstance
impl UnwindSafe for ExtendedPrimitiveInstance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more