struct ExtendedPrimitiveInstance {
instance: PrimitiveInstance,
spatial_node_index: SpatialNodeIndex,
flags: PrimitiveFlags,
}Expand description
A primitive instance + some extra information about the primitive. This is stored when constructing 3d rendering contexts, which involve cutting primitive lists.
Fields§
§instance: PrimitiveInstance§spatial_node_index: SpatialNodeIndex§flags: PrimitiveFlagsAuto Trait Implementations§
impl Freeze for ExtendedPrimitiveInstance
impl RefUnwindSafe for ExtendedPrimitiveInstance
impl Send for ExtendedPrimitiveInstance
impl Sync for ExtendedPrimitiveInstance
impl Unpin for ExtendedPrimitiveInstance
impl UnwindSafe for ExtendedPrimitiveInstance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more