struct ExtendedPrimitiveInstance {
instance: PrimitiveInstance,
spatial_node_index: SpatialNodeIndex,
flags: PrimitiveFlags,
}
Expand description
A primitive instance + some extra information about the primitive. This is stored when constructing 3d rendering contexts, which involve cutting primitive lists.
Fields§
§instance: PrimitiveInstance
§spatial_node_index: SpatialNodeIndex
§flags: PrimitiveFlags
Auto Trait Implementations§
impl Freeze for ExtendedPrimitiveInstance
impl RefUnwindSafe for ExtendedPrimitiveInstance
impl Send for ExtendedPrimitiveInstance
impl Sync for ExtendedPrimitiveInstance
impl Unpin for ExtendedPrimitiveInstance
impl UnwindSafe for ExtendedPrimitiveInstance
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more