Function webrender::rectangle_occlusion::apply_occluder
source · fn apply_occluder(
occluder: &DeviceBox2D,
rects: &mut SmallVec<[DeviceBox2D; 16]>
)
fn apply_occluder(
occluder: &DeviceBox2D,
rects: &mut SmallVec<[DeviceBox2D; 16]>
)